World border factions issue [help]

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Hello guys, so just a small issue on my server.

When a water block is placed near the border the water overflows past the water, this will essentially mean that the regens won't work properly. A good solution for this would be to make water and lava to flow in every direction BUT the direction in which the border is at (it will essentially act is if a wall was placed there).

Can someone help me with this? Thank you!

Discord: Monjii#6072

Can pay a few dollars for this too if that helps
 

QuartzOre

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who tf makes walls against the border m8 lol
 

Sharquisha

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Hello guys, so just a small issue on my server.

When a water block is placed near the border the water overflows past the water, this will essentially mean that the regens won't work properly. A good solution for this would be to make water and lava to flow in every direction BUT the direction in which the border is at (it will essentially act is if a wall was placed there).

Can someone help me with this? Thank you!

Discord: Monjii#6072

Can pay a few dollars for this too if that helps
I didnt understand you, do you want regens, or do you not want regens? If you dont just make tnt explode lava. If you do get a plugin that prevents all enities beyond the world border. (Assuming your using 1.8 or higher)
 
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Landon

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Hello guys, so just a small issue on my server.

When a water block is placed near the border the water overflows past the water, this will essentially mean that the regens won't work properly. A good solution for this would be to make water and lava to flow in every direction BUT the direction in which the border is at (it will essentially act is if a wall was placed there).

Can someone help me with this? Thank you!

Discord: Monjii#6072

Can pay a few dollars for this too if that helps
There's a resource called WorldBorderPatches that fixes this.
 

Landon

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His issue its with liquid flows.
Features
  • Stops liquids from escaping the world border.
  • Stops players from exiting the world border via enderpearl.
  • Stops falling entities (Sand Gravel ect.) from becoming a solid state on world border by breaking them once they become solid.
I'm pretty sure this is his issue.
 

Jinxed

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Features
  • Stops liquids from escaping the world border.
  • Stops players from exiting the world border via enderpearl.
  • Stops falling entities (Sand Gravel ect.) from becoming a solid state on world border by breaking them once they become solid.
I'm pretty sure this is his issue.
I was thinking that you are talking about this one, WorldBorderPatch.
 
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