World Painter HCF Map 3.5K In Each Direction for a total of 7k x 7k

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BeingAmazing

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Sold!
Thank you matth!

Hey everyone,

I am presenting to you all a custom world painted HCF map. The theme is all deciduous and pine tree themed, with mountains and rivers all around the map. The spawn area is all flat for easy pasting in any spawn you want and is also great for pvp. The roads as you can see in the pictures are also flat, again for easy pasting and pvp! i hope you enjoy the map!
If you are interested in buying, then ill show you some pictures of what it looks like in game, jsut shoot me with a pm and I'll be more then happy to discuss any questions you may have!
BIN 75$
Bid: 25$

Sorry they are gyazo and not imgur :3

Over View:
https://gyazo.com/37a8da90f3399906147001f7b10d2e0b
Top Left:
https://gyazo.com/4cb7a110e7fd91197fe2641e1c1451d9
Top Right:
https://gyazo.com/94f30e75c78b91143ac499b258b51870
Bottom Left:
https://gyazo.com/e452a588f1e0b351788dd1e19da4d80d
Bottom Right:
https://gyazo.com/b8175692ccbd11ae50b76ff87bfb390d

In game pictures:

Ive made some changes since these pictures, I added more trees and fixed some terrain problems I found in game.
 
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Maccas

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Can we see screenshots of the map on a server? How much would it cost for a 2.5kx2.5k map to be made? Pm me :)
 

Maccas

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obv world downloader
I'm asking him to upload the map onto a server for him to take screenshots then upload onto here for a better idea of what it actually looks like.
 

Ivain

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I STRONGLY recommend that the OP post pictures of the actual look of the build. Regardless of vouches, a top-down view means absolutely nothing for how it looks ingame.
If you can't take screenshots at max render distance (not too effective for large terrain, to be sure) or use Chunky/cinema4D for rendering, at least use Worldpainter's 3D view and take a prntscreen of that so people have an idea of the general shape of the map, then offer to use skype screenshare to take them through the actual map.[DOUBLEPOST=1445402581,1445401064][/DOUBLEPOST]In the meantime, an analysis of the map from an experienced worldpainter:
the brownish parts with sandcolored noise are mountains, with a pretty nice shape by the looks of it, and a multiple-layer block palette.
I'm assuming the blobby brown layer is either podzol or a custom object layer, which likely means trees.
for the rest of the map, it consists of very roundish hills that seem to be around 20 blocks from low point to high point, with occasional beaches and small lakes.
starting from the middle and going in the 4 cardinal directions is a stretch of flat land, presumably for placing something like a spawn and building paths from that spawn for player fast-travel.

just to give you a general impression before the OP decides to post pictures.
 
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