Organic Skyworld Map (6,144 × 6,144)- no custom trees made with fence, stairs etc.
You can use Logs, Stripped Logs, Wood for Trees.
Following Y Axis is optional.
Pillager Outpost 22 blocks tall, base 9x9, lookout 12x12 (40x40 to 60x60) (Iron Golem 5x5x4) (Log Tents 5x6x4) (Target Strips 3x6)
Igloo with Basement (Zombie Lab): Dome 7x8x4, Shaft 26 down, Zombie Lab 7x10x4 with 2 Iron bars Cages and 1 Brewing Stand
Woodland Mansion (25 to 27 blocks tall) (Three Floors) (80 times 80 to 115 times 115 blocks across) (random 7 times 7 grid rooms separated by 2-block-wide corridors.)
Jungle Pyramid (12 times 15) (Splits into three vertical tiers: an upper attic balcony, a main floor with a central pillar, and a lower basement chamber containing a 3-lever puzzle wall and tripwire arrow traps.)
Desert Pyramid (16 blocks tall with standstone base with two towers) (21 times 21) (Secret Pit: blue terracotta main chamber, 1-block drop into a deep 3 times 3 chamber packed with 4 loot chests and a stone pressure plate wired to a 9-block stack of TNT.)
Desert Wells 6 blocks tall total (1 block submerged below water level, 2 blocks of water basin, and a 3-block-tall sandstone pillar canopy roof)
Mineshaft 3 times 3 block opening Frame, 150 times 150 to 250 times 250
Witch Hut 10 blocks tall Oak stilts, swamp water up to the flat oak-leaf roof, 7 times 9 blocks (includes the front entry deck porch)
Ocean Monument 22 blocks tall, 58x58, Houses a massive maze of rooms holding 8 gold blocks wrapped in dark prismarine, plus 3 separate Elder Guardian spawning chambers.
Shipwreck 9 blocks tall, 11 blocks wide, and 23 blocks long. 3 hidden chests (Supply, Treasure, and Map
Ocean Ruins 4x4x4 stone/brick, two towers 12 tall 8x8, crumbling huts 1-12, area 20x20 to 60x60
Buried Treasure small chest hidden, 1-6 blocks deep
Trail Ruin - 15-25 tall, few peice of terracotta and mud brick patch, 30x10 to 50x15; Meadow
You can use Logs, Stripped Logs, Wood for Trees.
Following Y Axis is optional.
High Tiers
- Jagged Peaks: Y: 160 – 256 - End Portal Entrance to The Nether/The End Island (Underground)
- Frozen Peaks: Y: 140 – 220 - Mineshaft
- Meadow: Y: 100 – 140 |
Village (V) - Cherry Grove: Y: 80 – 120
- Windswept Hills: Y: 70 – 130
- Snowy Slopes: Y: 80 – 140 |
Pillager Outpost (PO), Igloo with Zombie Lab
Mid Tiers
- River: Y: 50 – 62
- Snowy Plains: Y: 63 – 75 |
Igloo, Village (Snowy) - Plains / Sunflower Plains: Y: 63 – 75
- Forest / Birch Forest: Y: 65 – 80
- Pale Forest: Y: 65 – 85 (Creaking Heart & Pale Oak)
- Dark Forest: Y: 65 – 85 |
Woodland Mansion - Taiga / Old Growth Taiga: Y: 64 – 90 |
Village (Taiga), Trail Ruin - Savanna: Y: 63 – 95 |
Village
Low Tiers
- Mushroom Fields: Y: 60 – 70
- Jungle / Bamboo Jungle: Y: 63 – 85 |
Jungle Pyramid - Desert: Y: 63 – 75 |
Village (Desert), Desert Pyramid, Desert Wells - Badlands: Y: 65 – 100
- Mangrove Swamp: Y: 60 – 64 |
Witch Hut - Beach: Y: 61 – 64
- Warm Ocean / Ocean / Deep Ocean: Y: 63 down to Y: 10 – 40
- Deep Ocean (Floor): Y: -20 to -40 |
Ocean Monument, Shipwreck, Ocean Ruins, Buried Treasure
| Building Type | Average Height (Vertical) | Average Footprint (Horizontal) |
| Small Hut / Bedroom | 5 to 6 blocks | 4 times 4 to 5 times 5 blocks |
| Medium House / Library | 6 to 8 blocks | 5 times 7 to 7 times 9 blocks |
| Blacksmith | 6 blocks (usually flat-roofed) | 7 times 10 blocks (includes lava/porch) |
| Church / Watchtower | 11 to 14 blocks | 5 times 5 base grid |
| Animal Pen | 1 to 2 blocks (fences) | 4 times 4 to 6 times 6 blocks |
Pillager Outpost 22 blocks tall, base 9x9, lookout 12x12 (40x40 to 60x60) (Iron Golem 5x5x4) (Log Tents 5x6x4) (Target Strips 3x6)
Igloo with Basement (Zombie Lab): Dome 7x8x4, Shaft 26 down, Zombie Lab 7x10x4 with 2 Iron bars Cages and 1 Brewing Stand
Woodland Mansion (25 to 27 blocks tall) (Three Floors) (80 times 80 to 115 times 115 blocks across) (random 7 times 7 grid rooms separated by 2-block-wide corridors.)
Jungle Pyramid (12 times 15) (Splits into three vertical tiers: an upper attic balcony, a main floor with a central pillar, and a lower basement chamber containing a 3-lever puzzle wall and tripwire arrow traps.)
Desert Pyramid (16 blocks tall with standstone base with two towers) (21 times 21) (Secret Pit: blue terracotta main chamber, 1-block drop into a deep 3 times 3 chamber packed with 4 loot chests and a stone pressure plate wired to a 9-block stack of TNT.)
Desert Wells 6 blocks tall total (1 block submerged below water level, 2 blocks of water basin, and a 3-block-tall sandstone pillar canopy roof)
Mineshaft 3 times 3 block opening Frame, 150 times 150 to 250 times 250
Witch Hut 10 blocks tall Oak stilts, swamp water up to the flat oak-leaf roof, 7 times 9 blocks (includes the front entry deck porch)
Ocean Monument 22 blocks tall, 58x58, Houses a massive maze of rooms holding 8 gold blocks wrapped in dark prismarine, plus 3 separate Elder Guardian spawning chambers.
Shipwreck 9 blocks tall, 11 blocks wide, and 23 blocks long. 3 hidden chests (Supply, Treasure, and Map
Ocean Ruins 4x4x4 stone/brick, two towers 12 tall 8x8, crumbling huts 1-12, area 20x20 to 60x60
Buried Treasure small chest hidden, 1-6 blocks deep
Trail Ruin - 15-25 tall, few peice of terracotta and mud brick patch, 30x10 to 50x15; Meadow
Underground & Global Features
Major Sub-Surface Structures
- Trial Chambers:Y: -51 to -52
- Trial Spawners: Breeze, Bogged, Stray, Husk, Slime, Baby Zombie, Silverfish.
- Ancient City: Y: -50 to -30
- Stronghold: Y: 0 to 40
- Amethyst Geodes: Underground or Deep Ocean floor at/below Y: 46
- Underground Dungeons:Global Underground
- Spawner Odds: Zombie (50%), Skeleton (25%), Spider (25%).
- Giant Portal Ruin (Underground) for The Nether/The End Island
Biomed-Locked Minor Features
- Trail Ruins: Y: 60 – 75 | Restricted to: Taiga, Jungle, or Old Growth Birch Forest
- Fossils: Global Underground/Surface | Restricted to: Desert, Swamp, or Mangrove Swamp
- Ruined Portals / Giant Ruined Portals: Surface or Underground (Global)
The Nether and The End Skyworld
The Nether (Y: 100-160)
- Ruined Portal Y: 140 - 160 (5x5)
- Bastion Remnant Y: 100 - 140 (10 blocks thick, a 40-block tall)
- Nether Fortress Y: 110 - 150 (25 to 40 blocks tall) (Bridge 15 to 20 blocks in the air)
- Nether Fossils Y: 100 - 115 (5x5 to 8x12 blocks)
- Crimson Forest
- Warped Forest: Ruined Portal
- Soul Sand Valley: Nether Fossils
- Nether Wastes: Bastion Remnant
- Basalt Deltas: Nether Fortress
- Ravine Floor - Lava
The End (99- -91)
- The End Higlands - End Ship and End City (Y: 39 – 89) (Height 70x70 to 80x80, Across 40x40 to 60x60)
- Chorus Barrens: Chorus Forest (40 Blocks Height) (Y: -38 – - 1)
- The End Island - Obsidian Pillars (10 Obsidian Pillars) (6 blocks tall to a maximum of 37 blocks tall) (Y: -90 to -39)
- Small End Islands Scattered in Void
- Type
- Requesting
- Provided by
- Team
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