Hey folks,
Here’s what’s new in this update:
Fixed an issue where the game wouldn’t end when only one player remained.
Resolved a bug where player XP wasn’t properly restored.
Added support for delaying the execution of arena-finish-commands via the new arena-finish-commands-delay option...
Dear TNT-Tag enthusiasts,
It's been 10 months since the last update. But that didn't mean TNT-Tag development laid still. Over the past months, I've made tons of changes and solidified TNT-Tag further. And that's where I ended up now - I feel like this version is stable enough to release to the...
TNT-Tag 9.1 Changelog
General
New Suggestions & Bugs Site: We have introduced a brand new suggestions and bugs site for TNT-Tag. Please use https://tnttag-tracker.juriantech.nl/ to report and discuss any suggestions or bugs from now on.
Gameplay
Improved Join Command: The join command has...
Greetings, TNT-Tag enthusiasts!
We're excited to introduce TNT-Tag 9.0, a release filled with exciting new features and important fixes to enhance your gaming experience. As the author of TNT-Tag, Jasper, I've been listening to your feedback and have made significant improvements. Here's what's...
Hello all,
The changelog for this release:
The compass now displays the location of the nearest survivor using both its display and name.
Fixed potion effects not being switched when a tagger became a survivor or reversed.
Actually fixed the ArenaEndingEvent being called multiple times...
Hello everyone,
I wanted to share with you the latest updates included in this release:
Fixed an issue where the round would continue even if it crashed.
Improved the usage of placeholders by implementing a single prefix/suffix for all of them. Instead of using percentage characters (%), we...
Hello all,
The changelog for this release:
Fixed players leaving arena's if they join another world or through the lobby.
Fixed the ArenaEndingEvent being called multiple times.
Fixed spectators still being invisible after leaving an arena or after it ends, also using another system for this...
Hello all,
The changelog for this release:
Added sounds, reset your customization file or add the missing entries to be able to customize them. The missing entries can be found in the github commits.
Fixed lobby's in other worlds being useless, it caused issues.
Lots of code improvements...
Hello all,
The changelog for this release:
Hotfix for the PAF integration, the plugin would error if it wasn't installed.
Added a global lobby, it can be set using /tt setlobby.
Added the config file to /tt reload.
Changed some messages for clarity.
Gave an event a proper name.
Improved the...
Hello all,
The changelog for this release:
Added a new event to the API, the PlayerLostRoundEvent.
The ItemManager class is not bound to a arena anymore.
Added a proper lobby system. Players join the lobby first, then the game.
Fixed a bug occuring with the leave item.
Fixed the PAF...
Hello all,
The changelog for this release:
- Fixed a bug causing the items to throw errors and preventing them from loading.
Removed the public instance, everything uses dependency injection as from now.
Added an API, the instance can be retrieved by Tnttag.getAPI();
The wiki wil soon get...
Greetings everyone,
This update adds support for PartyAndFriends, when the leader of a party joins a game, all the other people in the party will join too(if there is enough space).
In the customization.yml, a party section has been added with some messages related to PAF.
Best regards, Jasper
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