TNT-Tag v9.4

A funny TNT-Tag minigame for your server!
Hey folks,

Here’s what’s new in this update:

  • Fixed an issue where the game wouldn’t end when only one player remained.

  • Resolved a bug where player XP wasn’t properly restored.

  • Added support for delaying the execution of arena-finish-commands via the new arena-finish-commands-delay option in config.yml.

  • The {seconds} variable now correctly updates in subtitles as well.

  • Improved countdown logic: it now correctly handles the edge case where a player leaves during countdown with exactly one player above the minimum.

  • Updated dependency repository and made some minor improvements under the hood.
Best regards,
Jasper
Update PlaceholderAPI and fix round ending twice.
Dear TNT-Tag enthusiasts,

It's been 10 months since the last update. But that didn't mean TNT-Tag development laid still. Over the past months, I've made tons of changes and solidified TNT-Tag further. And that's where I ended up now - I feel like this version is stable enough to release to the public. Enjoy all the new features and fixes!

Detailed changelog can be found at Github.

Changes:

Enjoy!

TNT-Tag 9.1 Changelog​

General​

  • New Suggestions & Bugs Site: We have introduced a brand new suggestions and bugs site for TNT-Tag. Please use https://tnttag-tracker.juriantech.nl/ to report and discuss any suggestions or bugs from now on.

Gameplay​

  • Improved Join Command: The join command has been enhanced for a better user experience.
  • Random Join / Auto-Join: Added a new subcommand for joining games randomly or automatically.

Customization​

  • Customization.yml File: The format of titles in the customization.yml file has been changed and expanded.
  • TAB Names: Placeholders in TAB names are now parsed, ensuring that TAB configurations with placeholders in them work as expected.

Join GUI​

  • Improved Join GUI: The join GUI no longer requires the player to have the 'tnttag.join' permission. It will now handle the join process internally, eliminating the need for players to execute '/tt join'.

Win Streaks​

  • Win Streaks: Added win streak functionality to the game. Use the placeholder %tnttag_winstreak% to display win streak information. The %tnttag_top_winstreak_<position>% placeholder has been added aswell.
  • API Method: Introduced an API method to retrieve win streak data and top placeholders for win streaks.

Help Menu​

  • Updated Help Menu: The help menu has been updated for clarity and ease of use.

Commands​

  • Fixed Dump Subcommand: The dump subcommand has been fixed and should now work as expected.
  • Arena Name Resolver: Added a convenient arena name resolver to the '/tt delete' subcommand for better arena management.
Thank you for your continued support of TNT-Tag, and we look forward to your feedback on the new suggestions and bugs site!
Greetings, TNT-Tag enthusiasts!

We're excited to introduce TNT-Tag 9.0, a release filled with exciting new features and important fixes to enhance your gaming experience. As the author of TNT-Tag, Jasper, I've been listening to your feedback and have made significant improvements. Here's what's in store:

New Features:

  1. TAB Integration: We've integrated with TAB, offering a few nice features such as custom prefixes for player names and playerlist display names!

  2. Chat & TAB Prefixes: Customizable prefixes for chat and TAB have been added, adding a touch of personalization to your games(TAB is optional for this, it's not even required!)

  3. Improved Dump System: We've streamlined the process of dumping files by only uploading the .yml files in your TNT-Tag directory, this makes sure that we don't accidentally upload backups that are in the folder.

  4. Top 10 Stats: Keep track of your performance with top 10 wins, timestagged, and tags placeholders.

  5. Taggers Percentage Control: Want just one tagger? We've added an option to disable the taggers-percentage.

  6. Bungee-Mode: For server admins with a single arena, we've introduced an extensive bungee-mode and removed the open-arena-gui-on-join option.

  7. Customizable Top Placeholders: Customize the format of top placeholders to whatever you want.

  8. Cooldown Option: Prevent stats boosting and constant tagging with our new cooldown option.

  9. Adjustable Time Delays: Enjoy flexibility with adjustable time delays for new rounds and game endings.

  10. Forced Start Option: Use the /tt start command with a forced option for added control.

  11. PAPI Hook Enhancement: Our PAPI hook is now improved, featuring new placeholders and better code.

  12. UpdateChecker Warning: Stay informed with a new warning in the UpdateChecker to read changelogs like this one.

  13. Forced Tagger Assignment: We've ensured that tagger assignment is forced when necessary, preventing game stalls.

  14. Dump Confirmation: Confirmation messages are now available for the dump commands.
Bug Fixes:

  • Players can no longer tag spectators, and spectators can't hit players.
  • Eliminated issues with the game ending twice and incorrect cooldown display.
  • Resolved problems related to arena ending and lobby loading.
  • Fixed bugs when tagger-percentage was too low to choose a tagger.
  • Removed unnecessary elements and debug code.
We hope that you enjoy TNT-Tag 9.0! Your feedback has been invaluable in making these improvements and the testing that y'all have done was amazing. Thank you for your continued support. Dive into the explosive fun and tag your way to victory!

If you encounter any issues or have further suggestions, don't hesitate to reach out. Happy gaming!

Jasper
Hello all,

The changelog for this release:

  • The compass now displays the location of the nearest survivor using both its display and name.
  • Fixed potion effects not being switched when a tagger became a survivor or reversed.
  • Actually fixed the ArenaEndingEvent being called multiple times, whoops.
  • Added the possibility to have multiple taggers, based on a percentage set in the config.yml.
  • Added a safety check, otherwise it would error if there were no stats yet.
  • Improved the cancelling of the setup process.
  • Code cleanup and improvements.
  • Give the player the lobby items again after leaving an arena.
  • The PlayerType was never correctly set, fixed.
  • Fixed taggers being able to tag spectators.
  • Improved the lobby manager.
  • Fixed players being teleported to the arena's lobby instead of the global one when the game ends.
  • Fixed player heads always being Steve instead of the player's actual head.
  • New feature, when there are X or less players in the arena left they will be teleported to the start at each round.
  • Added a /tt dump log command that will dump the latest server log to my paste service and provides a link so users can easily upload their logs and share them with us.
  • Cleanup of the damage listener.
  • Fixed an issue that occurred when there was someone in the world and didn't join the arena.
  • Fixed spectators being able to become a tagger.
  • Fixed players still having their potion effects after going from the arena -> lobby.
  • Players got the global lobby items when they were in the waiting lobby, clarified, separated, and fixed it.
  • Added shift support in the arena editor to change things faster.
  • Added a super duper amazing dump system to support y'all much faster and better! It includes /tt dump all and /tt dump log.
  • It will now look like players are really damaged when they are tagged, this improves the gameplay.
  • Added the GSON dependency for the dumps.
  • Added a new option to allow combat in the game, it can be a lot of fun!
  • Added full customizability to all the items and separated some phases, allowing for even more customizing fun!
  • Added a version checking mechanism that disables the plugin if it's running on 1.12.2 or lower, that isn't supported and causes a lot of errors.
  • Added commands support to the items, did a cleanup of the code and fixed an NPE.
  • Added some null checks to be safe.
  • Fixed some issues related to the compass.
  • Fixed potion effects not being switched when a tagger became a survivor or reversed.
  • And a lot of other fixes and adjustments.
NOTES:

  • It's STRONGLY RECOMMENDED to reset all your TNT-Tag files except the arenas.yml and signs.yml, they got a lot of changes.
Greetings, Jasper
Hello everyone,

I wanted to share with you the latest updates included in this release:
  • Fixed an issue where the round would continue even if it crashed.
  • Improved the usage of placeholders by implementing a single prefix/suffix for all of them. Instead of using percentage characters (%), we now use curly braces ({}) as placeholders. To ensure a smooth transition, please reset your customization.yml file or replace all placeholders manually to avoid any potential issues.
  • Added the ability to configure the info command and included additional data.
  • Resolved errors that occurred when editing the arena while it was running.
  • Spectators are now prevented from teleporting to the main arena during round start.
  • Fixed a console error spam caused by health values exceeding 28.
  • The display name of the top type is now translatable in signs.
  • Sign text is now configurable.
  • Resolved an issue where players would immediately leave the arena when clicking a sign with a quick inventory.
  • An option to automatically open the arena GUI has been added (reset your config.yml to enable it).
  • We added support for yaw/pitch and half block locations in the global lobby.
I would like to express my sincere gratitude to CayeOfficial for their valuable contributions to this update.

Best regards,
Jasper
Hello all,

The changelog for this release:
  • Fixed players leaving arena's if they join another world or through the lobby.
  • Fixed the ArenaEndingEvent being called multiple times.
  • Fixed spectators still being invisible after leaving an arena or after it ends, also using another system for this now.
  • Players can now hit each other but without damage, this is much better for the gameplay as players see the hit effect.

That were the bugfixes and features for today's update, shouldn't be any bugs remaining anymore now.

Greetings,
Jasper
EULA: Free EULA
3,473 Views
131 Downloads
Oct 21, 2022 Published
May 24, 2025 Updated
5.00 star(s)
Average rating (1)
1.6 MB File size
Type
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  1. Minigame
Supported software
  1. Spigot
  1. Paper
Supported versions
  1. 1.13
  1. 1.14
  1. 1.15
  1. 1.16
  1. 1.17
  1. 1.18
  1. 1.19
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