Recent content by LimeWasTaken

  1. LimeWasTaken

    SwiftCore - Duel,Party,FFA - Lobby Effects & Pillars of Fortune Update

    • Added configurable Lobby Effects system • Effects automatically apply in the lobby and are removed when entering gameplay • Added /swiftcore reload lobbyeffect support • Added Pillars of Fortune kit rule (pillarsoffortune) • Uses a normal SwiftCore duel/party arena with the arena center as...
  2. LimeWasTaken

    SwiftCore - Duel,Party,FFA - FFA & Duel Update

    • FFA now starts instantly when ffa-countdown: 0 (no countdown or spawn protection) • Added new player and opponent head placeholders for MiniMessage and PlaceholderAPI • Duel losers now stay at their death location during round transitions instead of being teleported • Improved cross-server...
  3. LimeWasTaken

    SwiftCore - Duel,Party,FFA - Social Tab & Redis Stability Update

    • Further optimized social tab performance • Replaced fake row UUID caching with lightweight per-viewer maps • Cached social layout keys to reduce repeated processing during refreshes • Improved social tab refresh efficiency and reduced overhead • Added automatic cleanup of cached social data...
  4. LimeWasTaken

    Prop And Hunters v1.0.1

    SwiftCoreHunterTroops is a standalone SwiftCore addon that adds a Hunter vs Props party/event minigame. It works through the SwiftCore kit rule HUNTER_TROOPS. When that rule is enabled on a kit, the kit is used only for HunterTroops party games or event fights. Normal queues, ranked queues...
  5. LimeWasTaken

    SwiftCore - Duel,Party,FFA - Clan & Performance Update

    • Added disabled-kits support for round rewind • New config: match.round-rewind.disabled-kits • Kits listed in disabled-kits will skip the round rewind animation • Affected kits now use instant teleport between rounds instead of rewind playback • Added clan admin tools New admin command...
  6. LimeWasTaken

    SwiftCore - Duel,Party,FFA - Queue & Matchmaking Fix Update

    • Fixed players joining queues while still in spectator mode • Queue joining now automatically clears spectator state before matchmaking • Improved matchmaking safety Prevents players from being matched against themselves Removes stale duplicate ranked queue entries Added extra validation for...
  7. LimeWasTaken

    SwiftCore - Duel,Party,FFA - Open Challenge & party bugs Update

    • Added Open Challenge system with clickable public duel broadcasts • Challenges automatically expire and can rebroadcast until accepted • Added /settings openchallengebroadcast and GUI toggle • Permission: swiftcore.openchallenge • Fully supports arena selection, random kits, kit permissions...
  8. LimeWasTaken

    SwiftCore - Duel,Party,FFA - Match Integrity Update

    • Fixed TNT Tag explosions triggering after players leave matches • TNT Tag timers now properly cancel during duel end, surrender, party leave, and /leave • TNT helmets and actionbars now clear correctly after cleanup • Fixed /spectator leave item reliability Spectator leave items now work...
  9. LimeWasTaken

    Leaderboard v1.0

    SwiftCore Leaderboard — Overview SwiftCoreLeaderboard is a standalone add-on for SwiftCore. It gives players a modern, in-game ranked leaderboard UI without putting that logic inside the main plugin. It reads SwiftCore’s ranked data (database + kitsrank.yml + tier config), shows it in Paper’s...
  10. LimeWasTaken

    SwiftCore - Duel,Party,FFA - SwiftCore Performance & Stability Update

    • Improved overall server performance and reduced unnecessary processing • Optimized tablist, scoreboard, queue GUI, HP indicator, and duel GUI systems • Reduced lag spikes during player disconnects and states saving • Improved arena reset and cached GUI handling • Fixed invalid duel GUI...
  11. LimeWasTaken

    SwiftCore - Duel,Party,FFA - SwiftCore Ranked Streak & Focus Update

    • Fixed kill message disabling kill-messages.enabled: false now fully disables custom kill messages Vanilla death messages still remain suppressed during duels • Improved fight count placeholders Fight counts now track real active players per kit Counts active duels and party games for that...
  12. LimeWasTaken

    SwiftCore - Duel,Party,FFA - Spectator & Arena Performance Update

    • Added TNT minecart spectator collision protection Spectators no longer collide with TNT/explosive minecarts Collision is now safely cancelled using VehicleEntityCollisionEvent • Optimized bed recoloring system Added persisted bedLocations cache per arena Bed recoloring now only updates...
  13. LimeWasTaken

    SwiftCore - Duel,Party,FFA - SwiftCore Bridge & Bot Fix Update

    • Fixed unnecessary Bridge goal checks causing move lag Removed global bridge checks from PlayerMoveEvent handling Lobby players and non-match players no longer trigger bridge goal logic on movement • Bridge goal checks now only run when needed Active BRIDGE rule matches now use optimized...
  14. LimeWasTaken

    SwiftCore - Duel,Party,FFA - SwiftCore API & Custom Items Update

    • Fixed /spectate while in party state Players can no longer spectate while inside parties Added extra cross-server safety validation • Added Match & ELO History API Match history endpoint with kit/ranked filters Added ELO history and summary endpoints Ranked matches now track global and...
  15. LimeWasTaken

    SwiftCore - Duel,Party,FFA - Stability Fixes

    • Fixed party commands while queued Players can no longer use /p join, /p accept, and similar party commands while queued or after finding a match Players now receive: "You cannot join or manage a party while queued! Leave the queue first, then try again." • Fixed party kick messaging Party...
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