• Added configurable Lobby Effects system
• Effects automatically apply in the lobby and are removed when entering gameplay
• Added /swiftcore reload lobbyeffect support
• Added Pillars of Fortune kit rule (pillarsoffortune)
• Uses a normal SwiftCore duel/party arena with the arena center as...
• FFA now starts instantly when ffa-countdown: 0 (no countdown or spawn protection)
• Added new player and opponent head placeholders for MiniMessage and PlaceholderAPI
• Duel losers now stay at their death location during round transitions instead of being teleported
• Improved cross-server...
• Further optimized social tab performance
• Replaced fake row UUID caching with lightweight per-viewer maps
• Cached social layout keys to reduce repeated processing during refreshes
• Improved social tab refresh efficiency and reduced overhead
• Added automatic cleanup of cached social data...
SwiftCoreHunterTroops is a standalone SwiftCore addon that adds a Hunter vs Props party/event minigame.
It works through the SwiftCore kit rule HUNTER_TROOPS. When that rule is enabled on a kit, the kit is used only for HunterTroops party games or event fights. Normal queues, ranked queues...
• Added disabled-kits support for round rewind
• New config: match.round-rewind.disabled-kits
• Kits listed in disabled-kits will skip the round rewind animation
• Affected kits now use instant teleport between rounds instead of rewind playback
• Added clan admin tools
New admin command...
• Fixed players joining queues while still in spectator mode
• Queue joining now automatically clears spectator state before matchmaking
• Improved matchmaking safety
Prevents players from being matched against themselves
Removes stale duplicate ranked queue entries
Added extra validation for...
• Added Open Challenge system with clickable public duel broadcasts
• Challenges automatically expire and can rebroadcast until accepted
• Added /settings openchallengebroadcast and GUI toggle
• Permission: swiftcore.openchallenge
• Fully supports arena selection, random kits, kit permissions...
• Fixed TNT Tag explosions triggering after players leave matches
• TNT Tag timers now properly cancel during duel end, surrender, party leave, and /leave
• TNT helmets and actionbars now clear correctly after cleanup
• Fixed /spectator leave item reliability
Spectator leave items now work...
SwiftCore Leaderboard — Overview
SwiftCoreLeaderboard is a standalone add-on for SwiftCore. It gives players a modern, in-game ranked leaderboard UI without putting that logic inside the main plugin. It reads SwiftCore’s ranked data (database + kitsrank.yml + tier config), shows it in Paper’s...
• Improved overall server performance and reduced unnecessary processing
• Optimized tablist, scoreboard, queue GUI, HP indicator, and duel GUI systems
• Reduced lag spikes during player disconnects and states saving
• Improved arena reset and cached GUI handling
• Fixed invalid duel GUI...
• Fixed kill message disabling
kill-messages.enabled: false now fully disables custom kill messages
Vanilla death messages still remain suppressed during duels
• Improved fight count placeholders
Fight counts now track real active players per kit
Counts active duels and party games for that...
• Added TNT minecart spectator collision protection
Spectators no longer collide with TNT/explosive minecarts
Collision is now safely cancelled using VehicleEntityCollisionEvent
• Optimized bed recoloring system
Added persisted bedLocations cache per arena
Bed recoloring now only updates...
• Fixed unnecessary Bridge goal checks causing move lag
Removed global bridge checks from PlayerMoveEvent handling
Lobby players and non-match players no longer trigger bridge goal logic on movement
• Bridge goal checks now only run when needed
Active BRIDGE rule matches now use optimized...
• Fixed /spectate while in party state
Players can no longer spectate while inside parties
Added extra cross-server safety validation
• Added Match & ELO History API
Match history endpoint with kit/ranked filters
Added ELO history and summary endpoints
Ranked matches now track global and...
• Fixed party commands while queued
Players can no longer use /p join, /p accept, and similar party commands while queued or after finding a match
Players now receive:
"You cannot join or manage a party while queued! Leave the queue first, then try again."
• Fixed party kick messaging
Party...
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