SwiftCore - Duel,Party,FFA v4.5.8

SwiftCore Is a New Generation Practice Core Plugin
• Added configurable Player Settings dialog mode (gui or dialog)
• Fully customizable dialog layout and buttons
• Falls back to the normal GUI if the Dialog API isn't available
• Improved settings GUI performance and dialog support

• Fixed a tablist rendering crash caused by missing player data
• Added sprite support for Player Settings dialogs with %sprite% placeholder and automatic material fallback
• Victory and defeat sounds now play immediately when the winning kill happens
• Removed duplicate victory/defeat sounds at the end of the match
• Players now hear each sound only once for a smoother match finish

• Fixed CopyPaste and CopyPasteSequence arena offsets
• Copied arenas now paste at the correct block position without shifting
• Arena positions, center, lobby, corners, and custom locations stay perfectly aligned
• Copied arenas now preserve build mode and Kill Below Y settings

• Added Party Team API & Placeholder support
• New placeholders for party teams, team membership, and same-team checks
• Added API methods for retrieving player team information and team comparisons

• Fixed leaderboard close button
• Leaderboard and profile menus now close correctly when pressing the close button

• Added Custom Kit duel support
• New command: /ck duel <player> <kit-slot>
• Saved custom kits can now be used directly in SwiftCore duels

• Improved Custom Kit party support
• Duel requests now display the custom kit name correctly
• Added /ck partyffa, /ck partysplit, and /ck partyvs commands for custom kit party matches

• Added Kit Statistics system
• New /kitstats commands for online players, leaderboards, and kit information
• Tracks stats across duels, ranked, unranked, and party matches
• Supports backfilling old match history
• Uses async database processing with in-memory caching for fast performance

• Added Kit Statistics GUI
• /kitstats now opens a configurable leaderboard GUI
• Text commands still work alongside the new GUI
• Added configurable menus/kitstats.yml
• Fixed & and hex color rendering for kit names

• Improved CustomKits
• Added armor fallback enchants (including Unbreaking) to the helmet enchant GUI
• Added private/public kit visibility with a settings toggle (private by default)
• Only public hosted kits appear in global browsing
• Added a kit copy button with slot selection
• Copied kits are private and unhosted by default

• Expanded PlaceholderAPI support for tablists
• PlaceholderAPI now works across all tab.yml text, including headers, layouts, nametags, player formats, and social/duel/party tab rows

• Improved FFA commands
• /ffa and /ffa gui now open the FFA menu
• Added /ffa join <arena> [position|-] [kit] for direct arena and kit joining from GUI buttons
• Added /spawn as an alias for /leaveffa for quick lobby return
• Added configurable Lobby Effects system
• Effects automatically apply in the lobby and are removed when entering gameplay
• Added /swiftcore reload lobbyeffect support

• Added Pillars of Fortune kit rule (pillarsoffortune)
• Uses a normal SwiftCore duel/party arena with the arena center as the generation point
• Players spawn on generated sky pillars and random item drops begin every 5 seconds

• Fixed inventory preview snapshots
• Post-match inventory viewing now correctly shows the defeated player's inventory at the moment of death

• Fixed duplicate defeat sound
• Players no longer hear the lose sound twice when a duel ends

• Improved nametag shadow support
• FFA now starts instantly when ffa-countdown: 0 (no countdown or spawn protection)
• Added new player and opponent head placeholders for MiniMessage and PlaceholderAPI
• Duel losers now stay at their death location during round transitions instead of being teleported
• Improved cross-server teleports and fixed multiple cross-server synchronization issues
• Added the CopyPasteSequence quality-of-life feature for easier setup and management
• Further optimized social tab performance
• Replaced fake row UUID caching with lightweight per-viewer maps
• Cached social layout keys to reduce repeated processing during refreshes
• Improved social tab refresh efficiency and reduced overhead
• Added automatic cleanup of cached social data when tablists are removed or reset

• Fixed cross-server threading issues
  • Match found effects and transfers now run safely on the main server thread
  • Cross-server duel deny messages now send correctly without thread issues
• Improved Redis stability

  • Redis message handlers now safely catch errors
  • Prevents one bad Redis message from breaking the subscriber connection
  • Reduces Redis/Jedis error chains and improves cross-server reliability
• Improved FFA tablist support
  • Added support for nested FFA placeholders in tab.yml
  • Added aliases for FFA player count placeholders
  • FFA tab visibility now updates immediately when players join or leave
  • Fixed players remaining visible in FFA tablists after leaving
  • FFA player counts now refresh instantly without waiting for cache expiry
• Added disabled-kits support for round rewind
• New config: match.round-rewind.disabled-kits
• Kits listed in disabled-kits will skip the round rewind animation
• Affected kits now use instant teleport between rounds instead of rewind playback

• Added clan admin tools

  • New admin command: /clan delete
  • Clan delete and setpoints now work from console
• Added restricted clan names

  • New config options for blocked clan names and patterns
  • Applies to both clan creation and renaming
• Improved clan cache handling

  • Clan restrictions reload with config reloads
  • Clan leaderboard cache now refreshes automatically after clan changes
• Fixed CustomKitEditor access checks

  • CustomKits can no longer be opened while busy in SwiftCore activities
  • Blocks usage during matches, queues, bot duels, FFA, party games, tournaments, events, and spectating
• Optimized tablist performance

  • Reduced expensive PlaceholderAPI processing in animated tablists
  • Added smarter placeholder caching to avoid unnecessary recalculations
  • Cached tablist placeholder results for faster updates
  • Cached player profiles to reduce repeated skin/profile rebuilding
  • Reduced unnecessary tablist refresh packets
  • Optimized team sorting performance
  • Improved social tab layout performance and caching
  • Reduced packet spam from social/friends tab updates
  • Optimized fake row handling and UUID generation
• Optimized database performance

  • Improved friend and match history cleanup queries
  • Added better database indexing for faster history pruning
  • Reduced scheduler-thread database load and cleanup overhead
• Improved kit rule safety checks

  • Stickspawn, Sumo, and BlockDecay now only run during valid active matches
  • Prevents rules from triggering during ended matches or round transitions
  • Sumo and BlockDecay now wait until the round has fully started before activating
• Optimized spawn item interactions

  • Reduced unnecessary item metadata processing on player clicks
  • Improved rematch item handling efficiency
  • Optimized spawn item command lookups
  • Reduces interaction-event overhead and improves overall responsiveness
• Added kit editor safeguards

  • Added configurable shulker box editor toggle
  • Added protection against kit editing immediately after leaving FFA
  • Prevents pearl teleport exploits after leaving FFA
  • Automatically clears leftover editor sessions on FFA leave
• Fixed ranked rematch abuse

  • Ranked matches no longer create rematch data
  • Ranked matches no longer give rematch items
  • Prevents cross-server ranked rematch state from being stored
• Fixed queue placeholders and queue tracking

  • %swiftcore_in_queue% now detects both ranked and unranked queues
  • Cross-server queue placeholders now include ranked Redis queues
  • Queue count placeholders now report ranked queue sizes correctly
  • Queue state restoration now checks both ranked and unranked queues
• Fixed players joining queues while still in spectator mode
• Queue joining now automatically clears spectator state before matchmaking

• Improved matchmaking safety

  • Prevents players from being matched against themselves
  • Removes stale duplicate ranked queue entries
  • Added extra validation for ranked and unranked matchmaking
• Improved spectator-to-queue transitions

  • Players can move from spectating to queueing cleanly without lobby respawns or state issues
• Fixed battle-state protection issues

  • Players can no longer join queues while already fighting, spectating, or participating in events
  • Duel requests are now blocked for busy or spectating players
  • Prevents matches from starting if a player becomes busy before match start
  • Fixed queue GUI, commands, signs, auto-requeue, and delayed requeue paths to properly respect failed queue joins
• Fixed tournament leave cleanup issue

  • Players who leave tournaments are no longer affected by delayed tournament cleanup
  • Prevents being teleported, rewarded, or having titles applied after leaving a tournament
  • Fixes players being pulled out of party fights by old tournament tasks
• Fixed Party FFA round handling

  • Party FFA no longer ends instantly when everyone dies at the same time
  • Simultaneous deaths are now handled correctly
  • Single survivors win the round normally
  • Draw rounds continue to the next round instead of ending the match incorrectly
• Fixed round transition issues

  • Prevents deaths, void damage, and boundary damage during round transitions
  • Stops delayed countdowns from causing extra losses
  • Blocks block breaking and placing during round processing and final victory delays
  • Prevents stale next-round tasks from running after a match has already ended
• Fixed party forfeit rejoin bug

  • Players who surrender can no longer be pulled back into later rounds
  • Properly removes forfeited players from all team, roster, spectator, and combat tracking systems
• Fixed party tablist issues

  • Party members no longer appear twice in Friends and Party columns
  • Party section now stays correctly positioned in the second column
  • Fixed lobby social tab not switching correctly when party matches start
  • Party FFA, Split, and VS Party now properly apply match tablists when the game begins
• Added Open Challenge system with clickable public duel broadcasts
• Challenges automatically expire and can rebroadcast until accepted
• Added /settings openchallengebroadcast and GUI toggle
• Permission: swiftcore.openchallenge
• Fully supports arena selection, random kits, kit permissions, and duel safety checks

• Fixed party elimination spectator issue
• Eliminated players in single-round Party FFA, Split, and VS Party now correctly enter spectator mode
• Prevents eliminated players from remaining visible inside active matches
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Support duration
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Extras
PracticeBot
+ $14.99
CustomKits
+ $9.99
Color Party
+ $12.99
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10,337 Views
65 Purchases
74 Downloads
Jan 26, 2026 Published
Jul 10, 2026 Updated
5.00 star(s)
Average rating (18)
4.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
Creator
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1 purchase
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3 purchases
Share and earn
Refer this resource and earn a 10% commission.
10,337 Views
65 Purchases
74 Downloads
Jan 26, 2026 Published
Jul 10, 2026 Updated
5.00 star(s)
Average rating (18)
4.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
Creator
Recommended for you
Not yet rated
1 purchase
Not yet rated
0 purchases
Paper Dialog Leaderboard
Not yet rated
0 purchases
Replica Of MC Tier with Website
5.00 star(s) 2 ratings
13 purchases
Is a addon where you can see server leaderboard in discord
Not yet rated
3 purchases
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