SwiftCore - Duel,Party,FFA v4.5.8

SwiftCore Is a New Generation Practice Core Plugin
• Fixed TNT Tag explosions triggering after players leave matches
• TNT Tag timers now properly cancel during duel end, surrender, party leave, and /leave
• TNT helmets and actionbars now clear correctly after cleanup

• Fixed /spectator leave item reliability

  • Spectator leave items now work correctly even if spawn-item tracking resets
  • Improved spectator cleanup execution for more reliable leaving
• Fixed arena outbound death messages

  • Arena boundary deaths now correctly use the configurable arena-boundary-death message
  • Applies to duels, party fights, and FFA outbound deaths
• Added more configurable messages

  • surrender-success
  • opponent-surrendered
  • arena-boundary-warning
• Added right-click duel GUI toggle

  • New config: gui.right-click-player-duel-gui-enabled
  • Can disable lobby right-click duel requests while keeping /duel and other duel menus working normally
  • Setting is cached and refreshes automatically on reload
• Improved arena reset cleanup

  • Arena resets now remove leftover entities across all reset types
  • Cleans dropped items, TNT, projectiles, minecarts, and other leftover entities before and after arena resets
  • Prevents previous matches from affecting the next game
• Improved duel request safety

  • Prevents multiple matches from starting through simultaneous duel accepts
  • Clears stale duel requests when a duel begins
  • Added extra validation for GUI, command, and cross-server duel accepts
• Improved spectate safety checks
  • Players can no longer spectate while editing kits, queued, fighting, in parties, tournaments, or events
  • Added extra validation for spectate GUI and cross-server spectating
• Improved overall server performance and reduced unnecessary processing
• Optimized tablist, scoreboard, queue GUI, HP indicator, and duel GUI systems
• Reduced lag spikes during player disconnects and states saving
• Improved arena reset and cached GUI handling
• Fixed invalid duel GUI sessions causing menu errors/crashes
• Added safer handling for broken or missing kit data
• Improved config/dialog caching for faster GUI response times
• Fixed kill message disabling

  • kill-messages.enabled: false now fully disables custom kill messages
  • Vanilla death messages still remain suppressed during duels
• Improved fight count placeholders

  • Fight counts now track real active players per kit
  • Counts active duels and party games for that kit
  • Excludes FFA arenas from totals
  • Properly normalizes ranked and non-ranked kit names
• Updated across multiple systems

  • PlaceholderAPI: %swiftcore_in_fight_count_%
  • Cross-server placeholder handling
  • Queue GUI
  • Ranked Queue GUI
• Added configurable Unranked placeholder text

  • New config option: placeholders.unranked-tier-name
  • Used by %swiftcore_tier_rank% and related placeholders
  • Supports normal & colors and hex colors
• Added full per-kit permission system

  • Cached permission-required and permission-node support from kits.yml
  • Default permission format: swiftcore.play.
  • Added configurable no-permission messages with placeholder support
  • Added central permission helpers in KitManager
• Permission checks now apply to:
  • Unranked queue
  • Ranked queue
  • Duel requests and accepts
  • Party FFA/Split/VsParty
  • Party challenges
  • Bot duels
  • Cross-server duel requests
• Added new admin permission commands

  • /kit permission required <true|false>
  • /kit permission node <permission|default>
  • Includes tab completion support
• Fixed MiniMessage formatting in inventory-see messages

  • Fixed hover text breaking from apostrophes in names
  • Prevents raw text appearing in chat
• Added ranked streak bonus system

  • High win streaks can grant extra ranked points
  • High loss streaks can remove extra ranked points
  • Streak settings are cached in RankedManager
• Added ranked streak database tracking

  • Added persistent win_streak and lose_streak database columns
• Added Focus Mode system

  • Hides opponent names as ??? during active duels
  • Applies to messages, placeholders, scoreboards, tablist, nametags, and bot duels
  • Instantly refreshes when toggled
• Fixed post-match restore issues

  • Tablist rows, prefixes, nametags, and player names now restore correctly after matches
• Added Party Info GUI

  • /party info can now open a configurable GUI
  • Shows leader and members with player heads and roles
  • Added split-team viewer support
  • Chat fallback still works when GUI is disabled
• Fixed party item role filtering

  • Owner-only party items no longer appear for members
  • Party Info item can still remain visible for everyone
• Improved spawn item actions

  • Spawn item commands now use persistent metadata instead of display-name matching
  • Spectator leave items now work more reliably
  • Spawn item actions now support both left-click and right-click
• Fixed instant-start countdown delay

  • countdown-time: 0 now skips countdown waiting completely
  • Players can now fight instantly when countdown is disabled
• Added TNT minecart spectator collision protection

  • Spectators no longer collide with TNT/explosive minecarts
  • Collision is now safely cancelled using VehicleEntityCollisionEvent
• Optimized bed recoloring system

  • Added persisted bedLocations cache per arena
  • Bed recoloring now only updates cached bed blocks instead of scanning the full arena
  • Reduces match-start lag and unnecessary cuboid scans
• Added automatic bed cache refresh

  • Refreshes when admins set corner1, corner2, or run /arena update
• Fixed unnecessary Bridge goal checks causing move lag
  • Removed global bridge checks from PlayerMoveEvent handling
  • Lobby players and non-match players no longer trigger bridge goal logic on movement
• Bridge goal checks now only run when needed

  • Active BRIDGE rule matches now use optimized scheduled checks
  • Duel move checks only run for players inside active bridge matches
• Reduced profiler spikes from:
  • onPlayerMove → checkBridgeGoal → getMatch()
• Result
  • Lower movement overhead in lobby
  • Reduced unnecessary match lookups
  • Better overall server performance during high player counts
• Fixed bot duel block/place interaction issue

  • Bot duel players no longer get blocked by pending match-transfer checks
  • Prevents block placing/interactions from being cancelled during active bot fights
  • Fixes QueueManager match-found state interfering with bot duels
• Fixed duel requests during bot fights

  • Players can no longer send or accept duels while in bot fights
  • Covers commands, GUI accepts, backend accepts, and cross-server duel accepts
  • Also blocks sending duel requests to players currently fighting bots
  • Prevents normal duels from overriding active bot fights and leaving bots stuck in arenas
• Fixed /spectate while in party state

  • Players can no longer spectate while inside parties
  • Added extra cross-server safety validation
• Added Match & ELO History API

  • Match history endpoint with kit/ranked filters
  • Added ELO history and summary endpoints
  • Ranked matches now track global and per-kit ELO changes
  • Added configurable 30-day ELO history retention
• Added Custom Kit Items system

  • New CUSTOM_ITEMS kit rule
  • Added /kit customitems admin command
  • Added admin and player custom item GUIs
  • Supports paginated custom item browsing/editing
  • Added refill protection to prevent duplication exploits
  • Added full KitEditor integration for supported kits
• Fixed API player name resolving

  • Added player_names table to store latest player names by UUID
  • Player names now save automatically on join
  • API now resolves names using cached names, stored names, and match history
  • Removed random UUID-style fallback names
• Fixed leaderboard overall calculation

  • Overall rankings now calculate from per-kit ratings and starting tiers
  • Prevents incorrect overall ranks caused by outdated global points
• Added new overall placeholder aliases

  • %swiftcore_overall_rank%
  • %swiftcore_overall_tier%
  • %swiftcore_overall_points%
  • %swiftcore_overall_elo%
  • %swiftcore_rank%
  • All now use the updated overall ELO calculation system
• Fixed global ranked API data

  • /api/leaderboard/global now uses overall ELO averages instead of old global tier points
  • ranked.elo and ranked.tier player lookups now use the same overall ELO logic
  • Offline players from kitsrank.yml can now appear correctly in global rankings
• Fixed post-match ender pearl teleports

  • Added a short 5-second pearl teleport block after matches end
  • Removes active pearls and cancels delayed pearl teleports only during cleanup
  • Applied to normal duels, queue matches, party games, and bot duels
• Fixed party commands while queued
  • Players can no longer use /p join, /p accept, and similar party commands while queued or after finding a match
  • Players now receive:
    "You cannot join or manage a party while queued! Leave the queue first, then try again."
• Fixed party kick messaging
  • Party owners now correctly receive kick confirmation messages
  • Kicked players now properly receive kicked notifications
• Fixed party kick match-state issues
  • /party kick now fully removes players from active party fights before kicking them
  • Prevents kicked players from remaining stuck in match state
• Fixed party FFA ending logic
  • Alive player counting now ignores eliminated players, spectators, and temporary respawn spectators
  • Fixes 3+ player party fights not ending correctly when only one active player remains
• Fixed party tab positioning
  • Added party-start-row setting in tab.yml
  • Party section now always starts in a fixed column position regardless of friend count
  • Default setup keeps Party in the second tab column cleanly
• Fixed party owner sync issues
  • Ownership transfer now keeps the same global party ID
  • Tablist and scoreboard now properly sync the correct party leader after ownership changes
  • Party-game owner changes now also update the real PartyManager owner during active matches
• Fixed NPC duel interaction issue
  • Lobby duel interactions now ignore NPC and fake-player entities
  • Clicking Citizens or NPC-tagged entities will no longer open the duel menu
• Added new duel GUI placeholders
  • Supported in display names and lore:
    • %kit%
    • %kit_id%
    • %player%
    • %target%
• Updated default duelgui.yml
  • Added display-name support for all default kits
• Removed hide/show player setting
  • Removed visible-player option from player settings menu
  • Removed old hide-player handling and toggle methods
  • Players now always display normally in lobby
• Fixed kit editor potion effect leak
  • Active potion effects are now cleared correctly when:
    • Saving editor changes
    • Auto-saving on close
    • Resetting layouts
    • Leaving the editor
    • Disconnecting while editing
  • Fixes issues like permanent Speed II remaining after editing kits
• Added lobby right-click duel shortcut
  • Right-cliking a player in lobby now opens the duel kit GUI
  • Only works while both players are in lobby state
  • Automatically blocks usage during queue, duels, FFA, party games, tournaments, events, spectator mode, etc.
  • Respects player duel request settings
• Fixed /p leave cleanup during party fights

  • /p leave now uses the normal party-game quit handling
  • Properly removes players from active game and team lists
  • Match win/end checks now run correctly after leaving
  • Remaining players are correctly returned to lobby with restored party state and items in 2-player party fights
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10,337 Views
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74 Downloads
Jan 26, 2026 Published
Jul 10, 2026 Updated
5.00 star(s)
Average rating (18)
4.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
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Share and earn
Refer this resource and earn a 10% commission.
10,337 Views
65 Purchases
74 Downloads
Jan 26, 2026 Published
Jul 10, 2026 Updated
5.00 star(s)
Average rating (18)
4.3 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
AI use in marketing
No
AI use in product
No
Type
  1. Minigame
  1. Core
  1. Optimization
Game mode
  1. UHC
  1. KitPVP
  1. Practice
Supported software
  1. Bukkit
  1. Paper
Supported versions
  1. 26.1
  1. 1.21
Supported languages
  1. English
Creator
Recommended for you
Not yet rated
1 purchase
Not yet rated
0 purchases
Paper Dialog Leaderboard
Not yet rated
0 purchases
Replica Of MC Tier with Website
5.00 star(s) 2 ratings
13 purchases
Is a addon where you can see server leaderboard in discord
Not yet rated
3 purchases
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