Advanced Carry & Grab System for Roblox.
A polished and optimized system that allows players to grab, carry, drop, and throw other players with smooth ragdoll physics and clean multiplayer synchronization.
Designed to feel responsive, natural, and fun in both roleplay and action-based experiences.
This system is perfect for developers who want to add interactive player mechanics that enhance gameplay, increase engagement, and create memorable moments between players.
Features:
Grab nearby players with a single key
Carry players on your shoulder with a realistic pose
Drop or release players at any time
Throw players forward with improved physics-based force
Enhanced ragdoll reactions for more natural movement
Player spin effect while being thrown
Mobile support buttons for carry and throw
Camera shake effects for both the carrier and thrown player
Carry sway effect for realistic movement feeling
Improved throw feedback and impact feeling
Multiplayer optimized and stable
Anti-glitch protection prevents chain grabbing and exploits
Clean and readable code structure
Easy to modify and expand
Lightweight and performance-friendly
Controls:
PC:
Press G to grab or release players
Press R to throw carried players
Mobile:
Tap CARRY to grab or release players
Tap THROW to throw carried players
Use cases:
Roleplay games
Social hangout experiences
Funny or troll gameplay
Brookhaven-style games
Combat and fighting mechanics
Shooter and action-based systems
Police, prison, and city roleplay games
Version 1.1 Update:
Added mobile support buttons
Improved throw physics
Added thrown player camera shake
Improved ragdoll reaction while thrown
Added player spin effect during throws
Improved cinematic gameplay feel
Setup:
Simply insert the scripts into your game and it will work immediately.
No complex setup or configuration required.
The system is designed to be plug-and-play, making it easy for both beginners and experienced developers to use and customize.
This product focuses on delivering a smooth and enjoyable player interaction system that can fit into many different game styles.
A polished and optimized system that allows players to grab, carry, drop, and throw other players with smooth ragdoll physics and clean multiplayer synchronization.
Designed to feel responsive, natural, and fun in both roleplay and action-based experiences.
This system is perfect for developers who want to add interactive player mechanics that enhance gameplay, increase engagement, and create memorable moments between players.
Features:
Grab nearby players with a single key
Carry players on your shoulder with a realistic pose
Drop or release players at any time
Throw players forward with improved physics-based force
Enhanced ragdoll reactions for more natural movement
Player spin effect while being thrown
Mobile support buttons for carry and throw
Camera shake effects for both the carrier and thrown player
Carry sway effect for realistic movement feeling
Improved throw feedback and impact feeling
Multiplayer optimized and stable
Anti-glitch protection prevents chain grabbing and exploits
Clean and readable code structure
Easy to modify and expand
Lightweight and performance-friendly
Controls:
PC:
Press G to grab or release players
Press R to throw carried players
Mobile:
Tap CARRY to grab or release players
Tap THROW to throw carried players
Use cases:
Roleplay games
Social hangout experiences
Funny or troll gameplay
Brookhaven-style games
Combat and fighting mechanics
Shooter and action-based systems
Police, prison, and city roleplay games
Version 1.1 Update:
Added mobile support buttons
Improved throw physics
Added thrown player camera shake
Improved ragdoll reaction while thrown
Added player spin effect during throws
Improved cinematic gameplay feel
Setup:
Simply insert the scripts into your game and it will work immediately.
No complex setup or configuration required.
The system is designed to be plug-and-play, making it easy for both beginners and experienced developers to use and customize.
This product focuses on delivering a smooth and enjoyable player interaction system that can fit into many different game styles.
