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Advanced Combat Framework V1 v1.0

Advanced Combat Framework V1 | Universal Tap/Hold Mechanics | Hitboxes & Status Effects
  • Screenshot 2026-04-20 060256.png
  • Screenshot 2026-04-20 061356.png
  • Screenshot 2026-04-20 061543.png
  • Screenshot 2026-04-20 060256.png
  • Screenshot 2026-04-20 061356.png
  • Screenshot 2026-04-20 061543.png
Stop coding combat from scratch. The Advanced Combat Framework is a highly optimized, fully universal battle engine designed to be the backbone of your next Battlegrounds, RPG, or Brawler game. It handles the complicated networking, hitboxes, and state-management so you can focus entirely on making your game look and feel amazing.

🔥 Core Features:

  • Native Tap vs. Hold Architecture: Map two entirely different abilities to a single key natively. (e.g., Tap 'R' for a quick dash, Hold 'R' for a heavy grab).
  • Advanced Status Effect Engine: Built-in functions for Stun, Ragdoll, Invincibility Frames (I-Frames), Hyperarmour, and Defense Debuffs.
  • Dynamic Vitality/Stamina System: A background server engine that automatically tracks ability spam, penalizes massive damage taken, and handles passive regeneration.
  • World Pause / Counter Mechanic: Includes a working "Time Stop" logic loop that anchors and freezes opponent animations during successful counters.
  • Server-Sided Melee Hitboxes: Highly accurate, spatial-query hitboxes (OverlapParams) that prevent client-sided exploiting.
  • Dynamic Cooldown HUD: Comes with a sleek, bottom-left UI that automatically reads your module script and visually tracks cooldowns for the player.

Controls list for basic moves is provided in a read me in workspace as well.
Basic Combat & Utility:

  • Left Click (M1): 4-Hit Melee Combo (Scales in damage on the final hit).
  • Q: Toggle Aura / Combat Stance (Triggers passive stamina regeneration).
  • X: Brace / Block (Slows walkspeed, grants a temporary HP shield).
  • C: Evasive Roll (Dashes forward with active Invincibility Frames).
Advanced Abilities (Showcasing Tap vs. Hold Logic):

  • [ E ] Light Combo Hit
  • [ R ] Heavy Dash Strike | HOLD: Close Range Grab & Ragdoll
  • [ Y ] Aura Buff (Grants Hyperarmour) | HOLD: Ultimate Burst (Massive AoE)
  • [ G ] Quick Strike (Applies tick damage/debuff)
  • [ H ] Stun Strike (Opens a 2-second window to press H again for a follow-up combo)
  • [ F ] Ultimate Beam (Long-range spatial query stun)
  • [ V ] Teleport Dash (Instant CFrame transmission)
  • [ B ] Counter Stance (Grants a 1.5s window to intercept damage and freeze the world)
(Note: Every single keybind, damage number, and cooldown can be changed in seconds inside the main Moveset module).


🛠️ Built for Expansion: This is a universal template. It does not force you into a specific anime or RPG lore. Want to add a new ability? Just copy-paste a block in the Moveset module, change the damage numbers, and the engine handles the rest. You can add animations and effects of your choice.
Buy a license now
$25.00
EULA
Standard EULA
Use on any projects you own with attribution
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Support duration
1 year
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210 Views
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Apr 21, 2026 Published
N/A Updated
Not yet rated
34.6 KB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. System
Genre
  1. Action
  1. Adventure
  1. Battle royale
Supported languages
  1. This product doesn't contain text
  1. English
Creator
Owner
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Share and earn
Refer this resource and earn a 10% commission.
210 Views
0 Purchases
1 Downloads
Apr 21, 2026 Published
N/A Updated
Not yet rated
34.6 KB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. System
Genre
  1. Action
  1. Adventure
  1. Battle royale
Supported languages
  1. This product doesn't contain text
  1. English
Creator
Owner
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