+ Added Region Support: Instead of clearing everything, you can now clear only the regions you want to clear via the clear_regions option. Keeps spawn and crates safe.
+ Rebuilt the timer to stay optimized and smooth even with a full server.
+ WorldGuard Toggle: Added a skript_worldguard option. Switch it off to do a global clear without needing any extra addons.
+ Smart Tab-Complete: When you type /mapclear force, it now suggests the specific region names you put in the options.
+ Added /mapclear reload: New command to refresh the script. It also checks and tells you if your WorldGuard addon is enabled and ready.
+ New Placeholders: Added %mapclear_status% and %mapclear_tracked% so you can see if it’s clearing or how many blocks are in memory on your board.
+ Updated on how messages looks ( no more small caps )
+ Added Nuke Radius Option : You can now configure the wipe distance (defaulted to 100 as requested). This Clears WATER!!
+ Added Comments : Added specific instructions for nuke_radius, stop_shulkers, stop_chests, and blocks_per_tick.
+ Added Dispenser Support : Water and lava shot out of dispensers is now tracked and cleared.
+ Added Block Form Tracking : If water source blocks create new ones (infinite sources), the script tracks the new ones too.
