Changes:
- Custom enchanted items now glow (applies only for 1.20.6+)
- Improved allowed material checking for /ae enchant command
- Fixed null exception on item click
Changes:
- REPEATING trigger now works with chances and conditions
- Improved GUARD effect formatting
- Fixed default enchantment enderslayer and netherslayer
- Fixed souls tracker not updating on /ae setSouls
- Fixed /ae setSouls message
Changes:
- EnchantApplyEvent now calls on combined upgrade
- Improved preventing edge case magic dust exceptions
- Legacy materials (from <1.13) are no accepted
- Fixed regex sometimes not matching
Changes:
- Fixed 1.20.6 issues, now stable.
- Improved world loot generation
- Improved grindstone lores handling
- A lot of improvements with how items are handled in abilities
- Fixed enchant chance 0 acting as 100
- Fixed issue with blackscroll and slot increaser
- Improved Anvil + removed unused code
Changes:
- Added @EntityInSight target. Opens up a ton of possibilities for new enchants and many more ideas e.g. spell wands. @EntityInSight{distance=20,angle=40,limit=5,target=ALL} - documentation in wiki: https://wiki.advancedplugins.net/abilities/targets#target-reference-table
