Limitation notification, after creating a weapon/armor, it is required to restart the server for them to fully get added, or let your players reconnect.
- Fixed commands not working
- Fixed crashes
- Fully compatible for Update 5 now and tested
- Now tab completes armorsets/weapons on commands /agx giveweapon, etc...
- Items now have their unique ids and are now getting detected/registered into assets to add compatibility with custom crafting/recipe mods, etc.
- This mod no longer requires DynamicTooltipsLib
NOTE:
- Owners have to replace all the existing old custom armor/weapons in the game with new ones, to replace, just give yourself the new gear via /agx giveweapon, givearmor or givepiece.
- Added givepiece command
Usage: /agx givepiece playername armorset piece
Pieces: helmet, chestplate, leggings, hands
Updated to Update 4
Delay option, determine how many seconds before an effect executes, example usage below
BLEED EFFECT EXAMPLE USING DELAY:
JSON:"GROUP cooldown=10 | ATTACK:MESSAGE:{&cYou are bleeding!} target=victim | ATTACK:ABILITY_DAMAGE:10 target=victim delay=1 | ATTACK:ABILITY_DAMAGE:10 target=victim delay=2 | ATTACK:ABILITY_DAMAGE:10 target=victim delay=3 | ATTACK:ABILITY_DAMAGE:10 target=victim delay=4 | ATTACK:ABILITY_DAMAGE:10 target=victim delay=5"
Effects Documentation
- New Effect: ABILITY_DAMAGE (acts like REMOVE_HEALTH, but respects player armor, perfect for abilities like thorns, etc..)
- Reworked File creation, armorsets and weapons are no longer in one json file, improving readability and easier navigation
