Supported Minecraft Versions: 1.21.9-1.21.11
What sets us apart from other remakes?
We aim to be as accurate to the original as possible. Your feedback directly shapes future updates.
The original AltarSMP S2 is still live. Features may change or be added as new information is found.
Included Texture Pack
The texture pack can be downloaded in our Discord Server after purchase.
Note: Showcase Video coming Soon.So Try On [TEST SERVER]
The test server will be available once BuiltByBit adds support for Java 25 servers.
⚠ RELEASE NOTICE: This page was put together rushed to get the resource out to you as quickly as possible!
✔ PLUGIN STATUS: 100% COMPLETE & READY!
more screenshots and feature showcase gifs are currently being made and will be added very soon. Thank you for your patience!
What sets us apart from other remakes?
We aim to be as accurate to the original as possible. Your feedback directly shapes future updates.
The original AltarSMP S2 is still live. Features may change or be added as new information is found.
Included Texture Pack
The texture pack can be downloaded in our Discord Server after purchase.
Note: Showcase Video coming Soon.
The test server will be available once BuiltByBit adds support for Java 25 servers.
⚠ RELEASE NOTICE: This page was put together rushed to get the resource out to you as quickly as possible!
✔ PLUGIN STATUS: 100% COMPLETE & READY!
more screenshots and feature showcase gifs are currently being made and will be added very soon. Thank you for your patience!
| Player Commands | OP Commands |
|---|---|
| /slashsound | /altar <weapon_name> |
| /recipes | /altars2 <weapon_name> |
| /legendaries2 | /resetcd [player] |
| /trust | /omen |
| /untrust | /ancientblade |
| /controls [toggle] | /withersymbiote |
| /ability1 | /tidebreaker |
| /ability2 | /dragonrend |
Dragonrend
ɪɴꜰɪɴɪᴛᴇ ᴠᴏɪᴅ
Ancient Blade
ᴜɴʏɪᴇʟᴅɪɴɢ ᴅᴀʀᴋɴᴇꜱꜱ
Omen
ᴏᴍɪɴᴏᴜꜱ ᴄᴏɴᴊᴜʀɪɴɢ
ᴠᴀᴜʟᴛ ᴏᴍᴇɴ
Wither Symbiote
ꜱʏᴍʙɪᴏᴛᴇ ʀᴀᴍᴘᴀɢᴇ
Tidebreaker
ʀɪꜱɪɴɢ ᴛɪᴅᴇ
YAML:
# ╔═══════════════════════════════════════════════════════════════╗
# ║ AltarSMP-S2 Configuration ║
# ║ Plugin Made by Lusik21556 (@lusik_2155) ║
# ╚═══════════════════════════════════════════════════════════════╝
# License key — auto-filled by BuiltByBit at download
license-key: "your key"
# ▄████▄ ▄▄ ▄▄ ▄▄▄▄▄▄ ▄▄ ▄█████ ▄▄▄▄ ▄▄▄ ▄▄ ▄▄
# ██▄▄██ ███▄██ ██ ██ ▄▄▄ ▀▀▀▄▄▄ ██▄█▀ ██▀██ ██▀▄▀██
# ██ ██ ██ ▀██ ██ ██ █████▀ ██ ██▀██ ██ ██
# Two-layer protection against ability spam on the same target.
ability-immunity:
victim-immunity: true
victim-duration: 2 # seconds a hit target is immune to the same ability
attacker-cooldown: true
attacker-duration: 2 # seconds before the attacker can re-trigger on anyone
# █████▄ ▄▄▄▄ ▄▄▄ ▄▄▄▄▄▄ ▄▄▄▄▄ ▄▄▄▄ ▄▄▄▄▄▄ ▄▄ ▄▄▄ ▄▄ ▄▄
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# ██ ██ ██ ▀███▀ ██ ██▄▄▄ ▀████ ██ ██ ▀███▀ ██ ▀██
# Prevents legendary weapons from being destroyed or stored in containers.
weapon-protection:
enabled: true
burn-protection: true # prevents weapons from burning in lava/fire
containers:
chest: true
barrel: true
ender_chest: true
other: true # covers hoppers, droppers, etc.
# ████▄ ▄▄▄▄ ▄▄▄ ▄▄▄▄ ▄▄▄ ▄▄ ▄▄
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# Controls the Ender Dragon fight portal and egg behaviour.
ender-dragon:
portal-lock:
enabled: true # locks exit portal after dragon death
duration: 300 # seconds the portal stays locked (300 = 5 min)
# also enables dragon egg to give Glowing to the holder
# ██████ ▄▄ ▄▄ ▄▄▄▄ ▄▄ ▄▄ ▄▄▄ ▄▄ ▄▄ ▄▄▄▄▄▄ ▄▄▄▄
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# enchantments applied to each legendary weapon
weapon-enchants:
dragonrend:
sharpness: 7
looting: 3
sweeping_edge: 3
tidebreaker:
sharpness: 7
looting: 3
sweeping_edge: 3
ancientblade:
sharpness: 7
looting: 3
sweeping_edge: 3
withersymbiote:
sharpness: 7
looting: 3
sweeping_edge: 3
omen:
sharpness: 7
looting: 3
# ▄████▄ ▄▄▄▄ ▄▄ ▄▄ ▄▄ ▄▄▄▄▄▄ ▄▄ ▄▄▄▄▄ ▄▄▄▄
# ██▄▄██ ██▄██ ██ ██ ██ ██ ██ ██▄▄ ███▄▄
# ██ ██ ██▄█▀ ██ ██▄▄▄ ██ ██ ██ ██▄▄▄ ▄▄██▀
abilities:
# Omen
# Ability 1 — Vault Omen
vault_omen:
cooldown: 35 # cooldown seconds
duration: 7 # seconds the vault zone lasts
tether_radius: 3 # block radius of the zone
land_triangle_size: 2 # size of sculk triangle on landing
# Ability 2 — Ominous Conjuring
ominous_conjuring:
cooldown: 50
buff_duration: 10 # seconds spear stays buffed
spell_radius: 16 # players in range determine spell level
lvl1_speed_duration: 20 # ticks of Speed on direct hit
lvl1_speed_amplifier: 1 # 0=Speed I, 1=Speed II, 2=Speed III
circle_radius: 4 # circle radius around vault landing
# Projectile stats for Ominous Conjuring
ominous_projectile:
damage: 4.0 # AOE damage on impact (4.0 = 2 hearts)
aoe_radius: 3.0 # AOE size in blocks
speed: 30.0 # blocks per second
distance: 25.0 # max travel distance before disappearing
# Ancient Blade
# Passive — Deep Connection
deep_connection:
speed_bonus: 0.25 # +25% movement speed on sculk blocks
# Passive — Swift
swift:
kills_required: 2
amplifier: 0 # 0=Speed I, 1=Speed II
# Ability 1 — Presence
presence:
cooldown: 45
kills_required: 3
mark_duration: 10 # seconds the mark lasts
mark_amplifier: 0 # 0=Darkness I
# Passive — Tightened Grip
tightened_grip:
kills_required: 4
amplifier: 1 # 0=Strength I, 1=Strength II
# Passive — Echolocation
echolocation:
cooldown: 3
kills_required: 1
range: 24 # detection range in blocks
# Ability 2 — Unyielding Darkness
unyielding_darkness:
cooldown: 60
kills_required: 5
damage: 8.0 # damage per blast (8.0 = 4 hearts)
sonic_count: 5 # number of sonic blasts fired
# Wither Symbiote
# Ability 1 — Infection
infection:
cooldown: 40
detonate_window: 3 # seconds between activation and forced detonation
spread_radius: 3 # blocks infection can spread to nearby entities
detonate_damage: 8.0 # damage on detonation (8.0 = 4 hearts)
expire_weakness_duration: 5 # seconds of Weakness when infection expires naturally
expire_weakness_amplifier: 0 # 0=Weakness I
expire_slowness_duration: 5 # seconds of Slowness when infection expires
expire_slowness_amplifier: 2 # 0=Slowness I, 2=Slowness III
prime_glow_amplifier: 0 # glow level applied to caster on prime
tick_particle_interval: 5 # ticks between particle puffs on infected target
# Ability 2 — Rampage
rampage:
cooldown: 120
duration: 30 # seconds (can be extended by landing hits)
bonus_health: 6.0 # extra HP on activation (6.0 = 3 hearts)
heal_amount: 6.0 # HP healed on activation
lifesteal: 1.0 # HP stolen per melee hit (1.0 = 0.5 hearts)
speed_bonus: 0.50 # +50% movement speed
exit_health_loss: 6.0 # HP lost when rampage ends
max_buffer_duration: 12.0 # max seconds of sustain banked from hits
bar_full_seconds: 5.0 # action bar shows "full" when this many seconds remain
exit_weakness_duration: 10
exit_weakness_amplifier: 0 # 0=Weakness I
exit_wither_duration: 10
exit_wither_amplifier: 0 # 0=Wither I
sustain_per_hit: 2.0 # seconds added back per melee hit during rampage
# Tidebreaker
# Passives
passive:
water_breathing_amplifier: 0 # 0=Water Breathing I (permanent while held)
nautilus_buff_radius: 8 # blocks — nearby allies get buffed
nautilus_resistance_amplifier: 2 # 0=Resistance I, 2=Resistance III
nautilus_speed_amplifier: 4 # 0=Speed I, 4=Speed V
# Ability 1 — Stormcall
stormcall:
cooldown: 40
duration: 10 # seconds the storm lasts
radius: 6 # block radius of the storm
damage: 2.0 # damage per strike (2.0 = 1 heart)
hit_interval: 10 # ticks between strikes (10 = 0.5s)
max_targets_per_tick: 2
# Ability 2 — Rising Tide
rising_tide:
cooldown: 50
jet_height: 14 # blocks blasted upward
shockwave_radius: 6 # radius of landing shockwave
shockwave_knockback: 1.6
wave_distance: 25 # max blocks the staircase wave travels
water_damage: 2.5 # damage per wave hit (2.5 = 1.25 hearts)
pull_velocity: 1.1 # speed enemies are pulled toward you on wave hit
# Dragon Rend
# Ability 1 — Hypersonic Slash
dragonrend:
hypersonic:
cooldown: 40
duration_ms: 5000 # ms the primed window stays open after charge
damage: 1.5 # damage per slash strike
# Ability 2 — Infinite Void
infinite_void:
cooldown: 60
# ████▄ ▄▄ ▄▄▄▄ ▄▄▄▄ ▄▄ ▄▄▄ ▄▄ ▄▄
# ██ ██ ██ ███▄▄ ██▄█▀ ██ ██▀██ ▀███▀
# ████▀ ██ ▄▄██▀ ██ ██▄▄▄ ██▀██ █
# Controls the floating item display above each altar.
altar:
rotation_speed: 2.0 # degrees per tick the display rotates
hologram_height: 2.5 # blocks above altar the hologram floats
# ██ ▄▄▄▄▄▄ ▄▄▄▄▄ ▄▄ ▄▄ ▄▄▄▄
# ██ ██ ██▄▄ ██▀▄▀██ ███▄▄
# ██ ██ ██▄▄▄ ██ ██ ▄▄██▀
# Items and tools outside of legendary weapons.
happy-ghast-saddle:
speed_level: 2 # 0=Speed I, 1=Speed II, 2=Speed III
amethyst-tools:
pickaxe:
attack_damage: 6.0
attack_speed: 1.2
axe:
attack_damage: 10.0
attack_speed: 1.0
sound_pitch_min: 0.7
sound_pitch_max: 1.3
# █████▄ ▄▄▄▄▄ ▄▄▄▄ ▄▄ ▄▄▄▄ ▄▄▄▄▄ ▄▄▄▄
# ██▄▄██▄ ██▄▄ ██▀▀▀ ██ ██▄█▀ ██▄▄ ███▄▄
# ██ ██ ██▄▄▄ ▀████ ██ ██ ██▄▄▄ ▄▄██▀
# Altar drop requirements and workbench crafting shapes.
# UPPERCASE = vanilla Bukkit Material name (e.g. DIAMOND_BLOCK)
# custom_ = plugin item (e.g. custom_weapon_handle)
recipes:
omen:
OMINOUS_TRIAL_KEY: 8
BREEZE_ROD: 64
COPPER_BLOCK: 64
SOUL_TORCH: 32
TRIAL_KEY: 16
custom_weapon_handle: 1
HEAVY_CORE: 1
PLAYER_HEAD: 2
ancientblade:
SCULK_SHRIEKER: 64
DIAMOND_BLOCK: 32
ECHO_SHARD: 32
MUSIC_DISC_5: 1
custom_warden_heart: 3
PLAYER_HEAD: 3
withersymbiote:
WITHER_ROSE: 16
BLAZE_ROD: 64
GHAST_TEAR: 16
DRIED_GHAST: 10
NETHERITE_INGOT: 2
NETHER_STAR: 1
custom_soul_in_a_bottle: 1
PLAYER_HEAD: 3
tidebreaker:
HEART_OF_THE_SEA: 1
PRISMARINE_CRYSTALS: 64
LIGHTNING_ROD: 16
DIAMOND_BLOCK: 48
custom_fragment_of_the_sea: 5
NAUTILUS_SHELL: 4
PLAYER_HEAD: 3
TRIDENT: 1
dragonrend:
AMETHYST_CLUSTER: 32
ENDER_EYE: 64
CRYING_OBSIDIAN: 32
custom_dragon_heart: 1
NETHERITE_INGOT: 3
# ██ ██ ▄▄▄ ▄▄▄▄ ▄▄ ▄▄ ▄▄▄▄ ▄▄▄▄▄ ▄▄ ▄▄ ▄▄▄▄ ▄▄ ▄▄
# ██ ▄█▄ ██ ██▀██ ██▄█▄ ██▄█▀ ██▄██ ██▄▄ ███▄██ ██▀▀▀ ██▄██
# ▀██▀██▀ ▀███▀ ██ ██ ██ ██ ██▄█▀ ██▄▄▄ ██ ▀██ ▀████ ██ ██
workbench-recipes:
soul_in_a_bottle:
enabled: true
shape:
- "WCW"
- "CRC"
- "WGW"
ingredients:
W: WITHER_SKELETON_SKULL
C: SCULK_CATALYST
R: RECOVERY_COMPASS
G: GLASS_BOTTLE
weapon_handle:
enabled: true
shape:
- " "
- "NSN"
- " R "
ingredients:
N: NETHERITE_INGOT
S: NETHER_STAR
R: REDSTONE_BLOCK
cobweb:
enabled: true
shape:
- "S S"
- " S "
- "S S"
ingredients:
S: STRING
golden_apple:
enabled: true
shape:
- " G "
- "GAG"
- " G "
ingredients:
G: GOLD_INGOT
A: APPLE
amethyst_pickaxe:
enabled: true
shape:
- "ADA"
- "NSN"
- " S "
ingredients:
A: AMETHYST_BLOCK
D: DIAMOND_BLOCK
N: NETHERITE_SCRAP
S: STICK
amethyst_axe:
enabled: true
shape:
- "AAD"
- "AS "
- " S "
ingredients:
A: AMETHYST_BLOCK
S: STICK
D: DIAMOND_BLOCK
black_ghast_saddle:
enabled: true
shape:
- "LLL"
- "GNG"
- " "
ingredients:
L: LEATHER
G: GLASS
N: NETHERITE_SCRAP
firework:
enabled: true
shape:
- "PPP"
- "GGG"
- " "
ingredients:
P: PAPER
G: GUNPOWDER
