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# ║ SneakyAntiESP v1.0.0 by zVault ║
# ║ ║
# ║ Discord : discord.com/invite/vsyRNWApUm ║
# ║ BuiltByBit: builtbybit.com/members/zvaultuser.788070/ ║
# ║ ║
# ╚═══════════════════════════════════════════════════════════════╝
# ================================================================
# ABOUT THIS PLUGIN
# ================================================================
#
# SneakyAntiESP is a combined Anti-ESP + Anti-Xray plugin.
#
# Anti-ESP → Hides protected blocks from the client entirely.
# Even if a player uses an ESP/X-ray client, the
# blocks are replaced with fake blocks (like stone)
# so they are completely invisible.
#
# Anti-Xray → Blocks sounds, particles and world events from
# hidden block locations that the player cannot see.
# Prevents radar/sound-based cheats from detecting
# hidden blocks through walls.
#
# Both systems work together automatically. No extra setup needed.
#
# ================================================================
# ================================================================
# GENERAL SETTINGS
# ================================================================
# How far (in blocks) a player must be from a protected block
# before it becomes visible to them.
#
# Example: reveal-radius: 20 means the block will only reveal
# itself when the player is within 20 blocks AND has line-of-sight.
#
# Lower = harder to find hidden blocks (stricter)
# Higher = blocks reveal sooner as you approach (more lenient)
reveal-radius: 20.0
YAML:
# ================================================================
# FAKE BLOCK
# ================================================================
# What fake block to show in place of hidden protected blocks.
# Players will see this block instead of the real one.
#
# Common choices:
# STONE - Blends in with underground stone
# DEEPSLATE - Blends in with deep underground layers
# DIRT - Blends in with surface terrain
# NETHERRACK - Blends in with the Nether
# END_STONE - Blends in with the End
#
# Use the exact Minecraft material name (UPPERCASE, underscores).
# Default: STONE
fake-block: STONE
# ================================================================
# ENABLED WORLDS
# ================================================================
# List the world names where SneakyAntiESP is ACTIVE.
# In worlds NOT listed here, all blocks are visible normally.
#
# To find your world name: check your server folder.
# Default Minecraft worlds are: world, world_nether, world_the_end
#
# You can add custom worlds too. Example:
# - my_custom_world
# - survival_v2
enabled-worlds:
- world
- world_nether
- world_the_end
# ================================================================
# PROTECTED BLOCKS
# ================================================================
# Blocks listed here will be HIDDEN from players until they are
# close enough (see reveal-radius above) AND have direct
# line-of-sight to the block.
#
# Use exact Minecraft material names (UPPERCASE, underscores).
# Full list: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
#
# These defaults cover all valuable ores and loot containers.
protected-blocks:
# ── OVERWORLD ORES ─────────────────────────────────────────
- DIAMOND_ORE
- DEEPSLATE_DIAMOND_ORE
- EMERALD_ORE
- DEEPSLATE_EMERALD_ORE
- GOLD_ORE
- DEEPSLATE_GOLD_ORE
- IRON_ORE
- DEEPSLATE_IRON_ORE
- COAL_ORE
- DEEPSLATE_COAL_ORE
- COPPER_ORE
- DEEPSLATE_COPPER_ORE
- LAPIS_ORE
- DEEPSLATE_LAPIS_ORE
- REDSTONE_ORE
- DEEPSLATE_REDSTONE_ORE
# ── NETHER ORES ────────────────────────────────────────────
- ANCIENT_DEBRIS
- NETHER_QUARTZ_ORE
- NETHER_GOLD_ORE
- GILDED_BLACKSTONE
# ── CONTAINERS & STORAGE ───────────────────────────────────
- CHEST
- TRAPPED_CHEST
- BARREL
- ENDER_CHEST
# ── SPAWNERS ───────────────────────────────────────────────
- SPAWNER
# ── REDSTONE & VALUABLES ───────────────────────────────────
- REDSTONE_BLOCK
- HOPPER
# ================================================================
# ORE BLOCKS (reference list — not actively used in code yet)
# ================================================================
# This section is reserved for future use.
# You can list additional ore types here for future features.
ore-blocks:
- COAL_ORE
- IRON_ORE
