OVERVIEW
ArcaneWeapons adds 11 powerful legendary weapons to your server,
each one-of-a-kind — only ONE can exist per sword type at a time
across the entire server. Players craft them through a ritual system,
wait for the forge to complete, and claim their weapon.
Every sword has a unique passive effect and an active ability
triggered via a configurable key. Combat is completely transformed.
THE RITUAL SYSTEM
Swords are not simply crafted. When a player places the required
ingredients in a crafting table and clicks, the materials are consumed
and a ritual begins. A magical structure forms around the crafting
table, particle effects spiral upward, a glowing floating sword display
appears above the altar, and a server-wide boss bar counts down the
forge time (default 5 minutes). When the timer ends, the sword is
forged and delivered directly to the crafter.
This creates a server event — everyone knows a legendary weapon
is being forged, where it is, and who is crafting it.
REQUIREMENTS
------------
Server — Paper 1.21 or higher
Java — Java 21
No required dependencies (auto-managed)
RITUAL INFO
EVERY WEAPON HAVE THIR CUSTOM RITUAL STURCTURE WITH INTEGRATED CUSTOM RECIPE AND DISCORD WEBHOOK ....
ArcaneWeapons adds 11 powerful legendary weapons to your server,
each one-of-a-kind — only ONE can exist per sword type at a time
across the entire server. Players craft them through a ritual system,
wait for the forge to complete, and claim their weapon.
Every sword has a unique passive effect and an active ability
triggered via a configurable key. Combat is completely transformed.
THE RITUAL SYSTEM
Swords are not simply crafted. When a player places the required
ingredients in a crafting table and clicks, the materials are consumed
and a ritual begins. A magical structure forms around the crafting
table, particle effects spiral upward, a glowing floating sword display
appears above the altar, and a server-wide boss bar counts down the
forge time (default 5 minutes). When the timer ends, the sword is
forged and delivered directly to the crafter.
This creates a server event — everyone knows a legendary weapon
is being forged, where it is, and who is crafting it.
| COMMANDS (/aweapons) | INFO |
| help | Show command list |
| craftable | Show which swords can be crafted |
| ability (f) | Activate held sword ability |
| trigger | Set your ability trigger key |
| trust <player> | Trust a player |
| untrust <player> | Untrust a player |
| give <player> <sword> | Give a sword |
| craft <sword> on|off | Enable/disable sword crafting |
REQUIREMENTS
------------
Server — Paper 1.21 or higher
Java — Java 21
No required dependencies (auto-managed)
RITUAL INFO
EVERY WEAPON HAVE THIR CUSTOM RITUAL STURCTURE WITH INTEGRATED CUSTOM RECIPE AND DISCORD WEBHOOK ....
