- Added base beacon power
- Added TOTAL_ACTIVE_BEACON_EFFECTS condition
- Fixed bug where item does not have lore or display name
- Fixed bug with 1.20.6 initialization on remapped version
- Fixed beacon items have all locked beacon levels in the item lore
- Fixed item lore for empty beacon item effect list
- Added 1.20.6 support
- Nerfed exp gain effect (from default config)
- The new exp gain effect will take longer for players to reach high levels. For level 1 exp gain itself, takes 1 hour 33 minutes to reach level 30. And 23 minutes using level 4 exp gain.
- The cost has been changed from exp only to vault or emerald only.
- Power consumption has been increased
- You can customize these changes to nerf or buff the effect by editing the effect config inside effects.yml
- These changes don't automatically apply, you might need to generate another effects.yml and re-apply it yourself.
- Exp gain effect can now accept a decimal value
- Added 3 more upgrades to exp gain
- Level 1: +0.25 exp/sec
- Level 2: +0.5 exp/sec
- Level 3: +0.75 exp/sec
- Level 4: +1 exp/sec (from previous version)