This update does not require adjustments to configuration files, etc.
- Added OpenLuckyBlockEvent event
- Fixed a bug that failed to kill completely when reaching the kill height in the previous version.
- Added a countdown function for respawning after death.
- Improvement Adjusted some internal logic to optimize execution efficiency.
If you want to enable this feature, you need:
Add Death-Respawn-Time in config.yml as an integer greater than zero.
In Lang.yml add:
YAML:player-respawn-time-title: "&cYOU DIED!" player-respawn-time-subtitle: "&eYou will respawn in &c%num% &eseconds!" player-respawn-title: "&aRESPAWNED!" player-respawn-subtitle: ""
