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Tags: @everyone @here How to buy: Open ticket in HERE or DM. Blind Game System 2-role gameplay (Guider/Listener) • Carry mechanic • Blind overlay • Trust-based co-op experience Invitation System Shift+Click invites • Avatar Context Menu ("Let's Play") • Chat commands (/playwith, /play) • Mobile touch support • Distance-based validation Role Selection UI Animated role picker • Guider/Listener choice • Smooth tween transitions • Background blur effects • Centered scaling animations Carry Mechanic Custom carrier/carried animations • WeldConstraint-based piggyback • Auto no-collision • Massless physics handling • Configurable offset positioning Blind Overlay Full-screen black mask • Custom blind text • Auto-applied to Guider role • Listener guides via voice/chat • Immersive trust gameplay Invitation Frame Accept/Decline buttons • Sender display name • Auto-timeout (30s) • Pending request protection • Notification feedback Notification System Slide-in animations • Auto-dismiss timers • Token-based queue • Server-to-client messaging • Custom durations Leave System In-game leave button • Slide-in UI • Instant cleanup • Safe state reset • Character-aware handling Smart Cleanup Death detection • CharacterRemoving handlers • PlayerRemoving cleanup • Animation stop & destroy • Physics state restoration Distance Validation Configurable max range (60 studs) • HumanoidRootPart-based check • "Too far" feedback • Prevents long-range invites Animation System TweenService-powered • Configurable easing styles • Slide + Scale combos • Blur effect transitions • Cancel-safe tween bags Fully Configurable Centralized Config module • Customizable text strings • Animation timings • Role names • Chat command aliases • Carry offsets Anti-Exploit Server-side validation • canPlay() checks • Pending request limits • Role verification • Sender authentication And many more.
