- Fixed a bug that occurred when the Blueva Store API did not respond (e.g during website maintenance).
- Fixed a bug that prevented NBS files with spaces in their names from being loaded.
- Added "/ba quickjoin" tab completion that now suggests currently available selector arguments based on enabled waiting arenas.
- Added optional integration toggles in "settings.yml" under "integrations.force_disable" to force-disable PlaceholderAPI, NoteBlockAPI, Vault, and Floodgate/Geyser behavior when needed.
- Fixed a bug where some messages in the store menu did not render colors.
- Store confirm menu action chains now continue only when /ba store purchase succeeds
- Updated the version of Metrics (bStats).
- Fixed module auto-update checks to resolve the latest release from the minecraft channel before comparing versions, preventing cross-platform release mismatches and repeated download loops.
- Updated /ba quickjoin to support optional selectors: no argument joins a random arena, party joins a random party arena, and <module_id> joins a standalone arena matching that module id.
- Added options in settings.yml to disable all visibility of the game UI.
- Improved YAML error messages to provide detailed information when a file fails to load.
- Fixed placeholders module-id parsing to support IDs with underscores.
- Fixed a bug causing duplicate entries in the top rankings.
- Added a bypass for blocked commands, allowing admins and OPs to use any command during games.
- Added a custom economy option to integrate with any currency plugin via commands and PlaceholderAPI.
- Fixed economy isolation to ensure the plugin strictly uses Vault or Custom providers for all operations.
- Updated internal logging to remove unnecessary Paper console warnings and improve report clarity.
- NEW MINIGAME: Lucky Pillars (Pillars of Fortune) - Spawn on bedrock pillars, receive random items, and be the last player or team standing - https://store.blueva.net/resources/resource/28-lucky-pillars/
- NEW MICROGAME: Chairs - Music plays, seats appear, and players must sit before the timer ends. Each round removes players until only one remains - https://store.blueva.net/resources/resource/27-chairs/
- Fixed an intermittent arena shutdown hang when the Core forcibly closes a session due to low player count. Arenas now finish correctly and remove the final player instead of getting stuck.
- Fixed top-sign head refresh when the sign has a player head directly above it. The head display now updates correctly with top data changes.
