- The entire monster spawning system has been rebuilt.
- It is now independent from Minecraft's natural and default spawning mechanics.
- New settings have been added to the system: Radius, MobsPerRun, Density, and Interval.
- Added a new skeleton: Rocket Skeleton
Description:
A high-risk sharpshooter that turns every arrow into rocket fuel.
• Direct hit → the struck player is blasted about four blocks straight up, knocking them off towers or into mid-air panic.
• Miss or ground hit → the arrow detonates on impact with a small, block-safe explosion, adding splash danger for anyone nearby.
- Added metrics.
- Added a new, more stable system for checking plugin updates.
