For the main changelog between Boss 3 and Boss 4, please see the post below.
- New | You can now disable god mode, flight or invisibility for a player when he attacks (or gets attacked by) a Boss.
- New | Health trigger commands! Specify what commands get run once Boss' health reaches a given threshold. Example: Warn player that Boss has less than 10 HP left.
- New | You can now run Boss commands as console, or the attacking player for the Boss.
- New | Added an option to stop commands after the first command gets run successfuly.
- Misc | Removed a forgotten debug console message.
Boss 4 it's finally here! After almost 2 months of work, we're proud to release the first public beta version. We were quiet about the update because we wanted to surprise you before Christmas, and we already had a huge list of your suggestions since 2017 piled up, and we pulled ALMOST ALL of them.
Can I get free access? Yes, if you have purchased Boss from SpigotMC, visit https://mineacademy.org/boss/#upgrade to get your free lifetime upgrade.
Upgrading from Boss 3: Boss 4 brings a completely overhauled setup, there is no auto migration at the moment. We will rename your old folder for safety. We are open to creating automatic migration, but we need sample files from existing users. ZIP and email your folder to [email protected], and if multiple people do so, we will introduce automatic upgrader.
- New | Custom pathfinders and goals! Create aggressive chickens or pets following players around. Requires Citizens plugin.
- New | Skills are now customizable per-Boss, with an easy developer API to create new.
- New | Completely rewritten spawning into four categories. Conditions were made easier and editable via GUI.
- Spawn on a given block at a certain time ("Every Friday at 18:00 spawn Zombie boss at XYZ on the event world."
- Spawn when a player enters a region.
- New | Custom settings for Bosses. Developers can add new settings using simple API.
- New | Spawn and drop chances below 1%. You can go down to 0.1% to create truly limited items or rare spawns.
- New | Added 1.7.10 support for legacy Minecraft servers.
- Improve | Performance drastically improved.
- Synthetic tests for spawning Bosses showed around 14X higher processing, compare Boss 3 vs Boss 4 when doing 100 rounds to try spawn bosses near players.
- As part of this, we now only use our own region system and temporarily removed support for WorldGuard, Residence, and other plugin regions. Don't worry, your Bosses won't spawn in protected regions - we just removed third plugin regions from spawn rules.
- Improve | Overhauled menu system with less clutter, more intuitive menus and many new options to configure without having to open files.
- Improve | Added clickable and hoverable messages many places to Boss, to help you use the plugin and fix issues without wasting time opening a ticket.
