Major update with carrier progression, achievements, enhanced statistics, and remote destinations!
What's New in 0.2.0
This is a massive update that transforms the carrier experience with progression systems, achievements, detailed statistics, AND fixes the delivery flow to make logical sense!
NEW FEATURES
DESTINATION REGISTRY SYSTEM
The biggest UX improvement - remote contract creation that makes sense:
The Problem We Fixed:
OLD: Player had to be AT the destination to create a delivery TO that destination
This made no logical sense - why deliver to where you already are?
NEW: Register destinations once, create contracts from anywhere
Makes perfect sense - you're at your base, sending items to spawn
How It Works:
- Admin/player places a sign at spawn with text "Spawn"
- Register it once: /cl destination register spawn
- Now ANYONE can create contracts to "spawn" from ANYWHERE
- Visual delivery zone appears at the registered destination
- Carriers travel there to complete delivery
New Commands:
Code:/cl destination register <name> - Register a sign as a named destination /cl destination unregister <name> - Remove a registered destination /cl destination list - View all registered destinations
Updated Command:
Code:/cl delivery create <reward> <destination> - Now requires destination name
CARRIER LEVEL SYSTEM
Carriers now progress through 5 distinct levels based on their total deliveries:
- Bronze Level - Starting level (0-9 deliveries)
- Silver Level - 10+ deliveries
- Gold Level - 50+ deliveries
- Platinum Level - 150+ deliveries
- Diamond Level - 1000+ deliveries (Elite!)
Features:
• Automatic level calculation based on performance
• Level badges displayed in leaderboard: [Bronze], [Silver], [Gold], etc.
• Track progress with new /cl carrier level command
• Visual progression system keeps carriers engaged
SPECIALIZATION SYSTEM
Carriers can now choose a specialization to receive bonus ratings:
- Fast Delivery - Quick deliveries specialist
- Valuable Cargo - High-value shipments expert
- Long Distance - Far destinations master
- Bulk Transport - Large quantities handler
Benefits:
• +25% rating bonus for specialized deliveries
• Unique identity for your carrier
• Choose with /cl carrier specialize <type>
• Configurable change rules
ACHIEVEMENT SYSTEM
Unlock 14 achievements as you progress:
Delivery Milestones:
First Delivery - Complete your first delivery
Rookie - 10 deliveries
Experienced - 50 deliveries
Veteran - 100 deliveries
Master - 500 deliveries
Legend - 1000 deliveries
Perfect Streaks:
Perfect 10 - 10 on-time deliveries in a row
Flawless - 50 on-time deliveries in a row
Perfectionist - 100% success rate (min 100 deliveries)
Earnings Milestones:
Wealthy - Earn $10,000 total
Rich - Earn $100,000 total
Millionaire - Earn $1,000,000 total
Special Achievements:
Marathon Runner - 10 deliveries in one day
Reliable - 100 deliveries with zero failures
Features:
• Automatic unlock notifications
• View all achievements with /cl carrier achievements
• Persistent tracking across sessions
• Motivates consistent performance
ENHANCED STATISTICS
Carriers now have access to detailed performance metrics:
New Stats Tracked:
Success Rate - Percentage of on-time deliveries
Current Streak - Consecutive on-time deliveries
Best Streak - Highest streak achieved
Total Distance - Blocks traveled for deliveries
Average Rating - From customer feedback (1-5 stars)
Detailed Breakdown - On-time, late, and failed percentages
Commands:
• /cl carrier stats - View your detailed statistics
• /cl carrier stats <player> - View another carrier's stats
• Enhanced /cl carrier profile with all new fields
FAILURE COOLDOWN SYSTEM
Prevents spam and encourages quality over quantity:
How It Works:
- First failure: 30 minute cooldown (configurable)
- Consecutive failures: Exponential increase (2x multiplier)
- Maximum cooldown: 24 hours cap
- Cooldown displayed in carrier profile
- Automatic enforcement when accepting contracts
Benefits:
• Discourages reckless contract acceptance
• Protects requesters from unreliable carriers
• Gives carriers time to improve
• Fully configurable by server admins
STREAK TRACKING
Build consistency with the new streak system:
Features:
- Current Streak - Tracks consecutive on-time deliveries
- Best Streak - Records your highest achievement
- Automatic increment on successful delivery
- Resets on late or failed delivery
- Displayed in profile and stats
- Unlocks streak achievements
Why It Matters:
• Rewards consistent performance
• Visible proof of reliability
• Competitive element for carriers
• Encourages quality service
FEEDBACK & RATING SYSTEM
Requesters can now rate their carriers:
Features:
- 1-5 star rating system
- Optional comments
- Average rating calculation
- Displayed in carrier profile
- Influences reputation
Coming Soon:
Commands to submit and view feedback will be added in a future update.
NEW COMMANDS
Destination Management:
Code:/cl destination register <name> - Register a destination sign /cl destination unregister <name> - Remove a destination /cl destination list - List all destinations
Carrier Progression:
Code:/cl carrier level - View your level and progress to next tier /cl carrier stats [player] - View detailed statistics and success rate /cl carrier achievements - View all unlocked achievements /cl carrier specialize [type] - Choose or view specializations
Enhanced Commands:
- /cl delivery create - Now requires destination name for remote creation
- /cl carrier profile - Now shows level, specialization, streaks, and more
- /cl carrier top - Now displays level badges next to carrier names
BY THE NUMBERS
Version 0.2.0 adds:
11 major new features (including destination registry)
7 new commands (4 carrier + 3 destination)
14 achievements
7 new statistics tracked
25+ new configuration options
2,000+ lines of new code
3 new database tables (including destinations)
5 new documentation files
2 new permissions
GAMEPLAY IMPACT
For Carriers:
- Clear progression path from Bronze to Diamond
- Goals to work towards (achievements)
- Visible proof of expertise (level badges)
- Specialization for unique identity
- Detailed stats to track improvement
- Streak system for consistency rewards
For Requesters:
- Easy identification of experienced carriers
- Level badges show carrier expertise
- Success rates help choose reliable carriers
- Create contracts from anywhere (no need to travel)
- Named destinations are intuitive
- Feedback system coming soon
For Server Owners:
- Increased player engagement
- Longer player retention
- Competitive leaderboard
- Anti-abuse cooldown system
- Highly configurable
- Professional progression system
- Better UX with remote contract creation
- Centralized destination management
BUG FIXES & IMPROVEMENTS
Fixed illogical delivery flow (major UX issue)
Added remote contract creation
Improved carrier profile display
Enhanced leaderboard formatting
