Fix of an issue when running a player command with the [<OFFLINE>] tags (to run the command event if the player is offline)
Fix of an issue with the creations of two database tables on mysql related to absorption and temporary attributes features.
Fix of the custom command JOBS_XP_BOOST
Edit, the communications with the database for SUDOOP, temp attributes and absorption is now async
New settings for the custom command DROPEXECUTABLEITEM
DROPEXECUTABLEITEM id:{id} amount:{number} owner:{ign/uuid} itemdata:{usage/variables/durability w/o no outer side brackets}
Example: DROPEXECUTABLEITEM id:drop_stick amount:1 owner:Special70 itemdata:Usage:50,Variables:{keg:deng}
By Ssomar and Special70
ALL mentioned renames in this update are automatically done by the plugins.
EI >
For all activators:
commands become playerCommands
CPT >
For all activators:
commands become playerCommands
EE >
For player activators:
commands become playerCommands
EB >
For the activators that contain a second block (so another block that the ExecutableBlock) the settings have been renamed:
blockCommands become targetBlockCommands
detailedBlocks become detailedTargetBlocks
For all activators:
commands become blockCommands
Why those rename ?
- To have better consistency and to be better understandable for user.
- It's easier to manage in the wiki
- AI Support will perform better, sometimes it was confused because there was two distinct functions for "commands"
ALL mentioned renames in this update are automatically done by the plugins.
EI >
For all activators:
commands become playerCommands
CPT >
For all activators:
commands become playerCommands
EE >
For player activators:
commands become playerCommands
EB >
For the activators that contain a second block (so another block that the ExecutableBlock) the settings have been renamed:
blockCommands become targetBlockCommands
detailedBlocks become detailedTargetBlocks
For all activators:
commands become blockCommands
Why those rename ?
- To have better consistency and to be better understandable for user.
- It's easier to manage in the wiki
- AI Support will perform better, sometimes it was confused because there was two distinct functions for "commands"
SCore (all plugins):
The custom command PLANT_IN_SQUARE now supports cocoa beans.
The custom command SET_ITEM_CUSTOM_MODEL_DATA now supports String value (not only integer)
Fix an error that was sent when a bedrock player try to connect
New the giveslot command (EB, EI, MF) now support -1 for the slot arg to choose mainhand.
ExecutableItems:
Fix of an issue where Attributes with equipment slot to HAND reset after each plugin reload.
New activator EI_CLICKED_BY_ANOTHER_INVENTORY_ITEM that is triggered when you try to click with an item on your ExecutableItems
