SCore changelogs (All plugins)
You can now put placeholders into SCore variabless and define if they will be parsed or not by SCore using
parsePlaceholders: true/false
Players can now disable particles using /score particles-toggle
Fix the compatibility with Spigot
Fix an issue with FR language
Fix of an issue with version management
The plugins have been tested and working with 26.1
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MyFurniture Changelog
Blockbench Animation System
- Animated furniture from Blockbench models — Drop a .bbmodel file in plugins/MyFurniture/animations/ and run /mf
pack. MyFurniture auto-generates all resource pack assets (models, textures, items) and creates the furniture
config.
- Play/stop animations with right-click and left-click, or via RUN_ANIMATION / STOP_ANIMATION display commands in activators.
- Supports looping animations, per-bone keyframes (position, rotation, scale), multiple animations per model, and
smooth 360° rotations (ceiling fans, etc.).
- Animation preserves the furniture's placement rotation.
- Breaking or chunk-unloading animated furniture properly cleans up all entities.
Resource Pack Security & Optimization
- Pack obfuscation (obfuscatePack: true) — Replaces all model and texture file names with random UUIDs to prevent
easy extraction of your custom assets.
- PackSquash integration (usePackSquash: true) — Optimizes the resource pack with
https://github.com/ComunidadAylas/PackSquash, reducing pack size by up to 75%. Requires PackSquash installed
separately.
- Pack caching — Skips pack regeneration when nothing has changed. Automatically invalidates when you change
obfuscation or PackSquash settings.
- Pack validation — Checks all PNGs and JSONs for corruption on every build.
- SHA-1 hash verification — Pack integrity hash sent to clients.
Custom GUI Textures
- Furniture editor menus now feature a custom dark wood-themed background using bitmap font providers.
Fix a small issue with HeadFeatures
Vietnam language added
Added the smelt argument for INLINE_MINEINCUBE, MINEINCUBE, MINEINSPHERE, VEIN_BREAKER
Added an option at direction argument of INLINE_MINEINCUBE that uses the XZ logic of Player Expansion from PlaceholderAPI (Added custom logic too for UP/DOWN direction)
Fix an issue with bundle restriction in 1.21.2 +
Update mostly done by Special70, ty
SCore(All plugins)
Bug Fixes:
Fixed /score clear <player> BOSSBARS also clearing particles due to missing break in switch
Fixed /score clear <player> PARTICLES silently completing without a success message
Fixed potential NullPointerException when running /score clear with an offline player UUID
New Commands: SET_PLAYER_WEATHER & SET_PLAYER_TIME
Two new player commands for client-side weather and time control:
SET_PLAYER_WEATHER -- Set weather per-player without affecting the server or other players.
SET_PLAYER_WEATHER weather:CLEAR # clear skies
SET_PLAYER_WEATHER weatherOWNFALL # rain/storm
SET_PLAYER_WEATHER weather:RESET # restore server weather
SET_PLAYER_TIME -- Set time per-player, with optional relative mode.
SET_PLAYER_TIME time:6000 # noon
SET_PLAYER_TIME time:18000 relative:true # offset from server time
SET_PLAYER_TIME time:-1 # reset to server time
Common time values: 0 sunrise, 6000 noon, 12000 sunset, 18000 midnight.
