Fix an issue with detailedBlock
Improve some parts of the code
Fix an little issue with database (savedCommands)
NEW item option canBeUsedOnlyByTheOwner: true/false
(if the item must be used by the owner or not)
Minor improvements of performance.
New item restriction : cancel-smithing-table: true/false
New normally the custom condition, ifPlayerMustBeOnHisIsland works well with IridiumSkyblock and their last version !
Improvements of performance for server with 50+ players !
Add multiple commands in random run with +++
example:
- RANDOM RUN: 1
- nothing*2 // NOTHING
- give %player% diamond 1 +++ give %player% emerald 1 // You have received 1 diamond + 1 emerald
- RANDOM END
New you can multiply the velocity of custom projectiles !
example: velocity: 2.5
Little addition to reduce the lag of an event for server with a lot of players (test)
Fix the custom command REPLACEBLOCK {material}
New placeholders:
%block_x% > The position X of the target block
%block_y% > The position Y of the target block
%block_z% > The position Z of the target block
New all position placeholders can be incremented or decreased
List of position placeholders:
> %x% %block_x% %projectile_x%
> %y% %block_y% %projectile_y%
> %z% %block_z% %projectile_z%
Example:
The player target a block that is at the location (x:90 , y:80, z: 69)
> %block_x%+5 will be replace by > 95
> %block_z%-20 will be replace by > 49
Fix an issue with block commands that doesn't appear correctly in the ingame GUI
Fix an issue with cmd permissions
New now you can define if the command FARMINCUBE break all culture or only the max age culture (more info in the wiki <bloc commands>
Fix an issue with the LOCALE HU & ES
New You have access to the variables %projectile_x%, %projectile_y%, %projectile_z% to get the position of the projectile. of course its only for the activators PROJECTILE_HIT_BLOCK, PROJECTILE_HIT_PLAYER, PROJECTILE_HIT_ENTITY
Fix an issue with the command AROUND
Fix the restrictions GUI
New now the item option cancel-deposit-chest support BARREL
Fix the item option cancel-craft
NEW Auto tab completion - All '-' of the commands are deleted
/ei-reload -> /ei reload
NEW Activators:
PLAYER_FISH PREMIUM
PLAYER_BED_ENTER PREMIUM
PLAYER_BED_LEAVE PREMIUM
PLAYER_CHANGE_WORLD
PLAYER_EDIT_BOOK PREMIUM
PLAYER_ITEM_BREAK PREMIUM
PLAYER_RESPAWN PREMIUM
PLAYER_SHEAR_ENTITY PREMIUM
PLAYER_ACTIVE_SNEAK PREMIUM
PLAYER_DESACTIVE_SNEAK PREMIUM
PLAYER_ACTIVE_SPRINT PREMIUM
PLAYER_DESACTIVE_SPRINT PLAYER_JUMP -PREMIUM
Rework Activators:
The DEATH activators:
PLAYER_DEATH
PLAYER_BEFORE_DEATH
The PROJECTILE activators
PROJECTILE_HIT_ENTITY
PROJECTILE_HIT_BLOCK
PROJECTILE_HIT_PLAYER
NEW Some improvements of the performance
NEW the custom LAUNCH command can be associate with the projectiles activator
example if you have the command "LAUNCH snowball" on your item, when this snowball hit a block it active the PROJECTILE_HIT_BLOCK activator of the item
NEW plugin command: /ei delete {itemID} confirm
To delete an ExecutableItem
NEW you can give to you the item direct by the show GUI (shift + right click) , no need to go in the test GUI
NEW Block command: FARMINCUBE {range} , when the player break WHEAT, CARROT, POTATO, NETHER_WART, it will break all WHEAT, CARROT, POTATO, NETHER_WART in the range around the block break.
NEW you can cancel the vanilla event if the item is in cooldown,if the requiredLvl / requiredMoney / requiredItems / requiredEI is invalid
NEW custom condition:
ifPlayerMustBeOnHisIsland: true/false only for IridiumSkyblock for the moment
ifPlayerMustBeOnHisIslandMsg: "&4&l[ExecutableItems] &cTo active this activator/item, you must be on your Island !"
NEW player condition: ifInBiome / ifNotInBiome : https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/Biome.html
NEW the projectiles of the LAUNCH command are full customizable
NEW GUI to config detailedSlots
NEW the command TELEPORTONCURSOR can be argumented ,
example TELEPORTONCURSOR 10 , 10 is the max distance of the teleportation
NEW command SPAWNENTITYONCURSOR {entityType} {amount} [maxRange]
NEW the player condition ifTargetBlock has been added in the ingame GUI
Fix the player command: TELEPORTONCURSOR now normally a player can't be glitched in a wall, and he keeps the same direction as it had at the time of the action.
You can join discord to see what features of 3.0 are already coded
channel informations-ei
Good dev, if you have problem or suggestion join my discord !
New block command FARMINCUBE {radius}, when the player break WHEAT, CARROT, POTATO, NETHER_WART, it will break all WHEAT, CARROT, POTATO, NETHER_WART in the range around the block break.
