• Using another booster of the same type on a spawner now adds to the remaining time instead of resetting it
New features:
• Cross-server support with shared MySQL and optional Redis sync across proxy backends
• Spawner hologram visibility preference now syncs when a player toggles it on one server
Improvements:
• Admin stats and PlaceholderAPI totals can use one shared database across your network
• Each backend only runs spawner ticks and holograms for worlds on that server
Code:# plugins/PerfSpawners/config.yml — merge (config-version: 27): # Cross-server: shared MySQL on all backends + unique redis.server-id per backend. redis: enabled: false server-id: default host: localhost port: 6379 password: "" subscriber-reconnect-base-millis: 2000 features: cache-invalidate-sync: true player-settings-sync: true
Bug fixes:
• Fixed an item duplication exploit when shift-clicking items in the spawner storage GUI
Bug fixes:
• Boosters can no longer be used on blocks or in the air
• Boosters only activate when right-clicking a spawner you own
Improvements:
• Spawner storage: left-click picks items onto your cursor, right-click takes half a stack
• Shift-click in spawner storage still moves items straight into your inventory
Code:# plugins/PerfSpawners/messages.yml — add: booster-spawner-only: "<#FB7185>Boosters can only be activated by right-clicking a Spawner.</#FB7185>"
• Fixed spawner sell, shop, storage and XP clicks being exploitable for duplicate money or items
• Stored spawner XP you claim from the GUI now counts like normal orb pickup so Mending can repair tools and armor instead of only filling your XP bar.
