✦ Donut Render Distance v1.2 ✦
MEGA update with groups, auto-scaling, admin GUI & more!
What's new?
- Group Presets (groups.yml):[/bp] Define distance presets in groups.yml. Assign players drd.group.vip instead of multiple permissions. One permission = view + render + auto-scale bypass.
- TPS Auto-Scaling: Automatically reduces player distances when server TPS drops. Configurable thresholds. Permission drd.bpsas to bypass.
- Per-World Distances: Set different distances per world using drd.world.<world>.view.distance.X. Nether gets lower chunks, overworld higher.
- Admin GUI (/drd admin): Interactive inventory GUI to view all online players, check their distances, and change them with one click.
- PlaceholderAPI Support: 9 placeholders including %donutrender_view%, %donutrender_render%, %donutrender_scaled%.
- Region Zones: Define circle/rectangle zones in config.yml where players get specific distances (e.g., spawn = 16 chunks, nether = 8).
- Folia Compatibility: Automatic detection and support for Folia's regionized scheduler.
- Improved Tebex Integration: Now just ONE command per product: lp user {username} permission set drd.group.vip
Bug Fixes
- Fixed Paper 1.21.1+ plugin remapper compatibility (AutoRenamingTool crash)
- Fixed dead permissions in plugin.yml (old render.distance.X without drd. prefix)
- All services now reloadable via /drd reload
Thank you for your continued support! If you find our plugin useful, please consider leaving a review.
✦ Donut Render Distance Update ✦
1.1.0
What's new?
- Inventory Interaction Fix: Addressed an issue where players couldn't manage or move items in their personal inventory.
- General Polish: Minor under-the-hood tweaks to ensure everything runs as smoothly as possible.
Thank you for your continued support! If you find our plugin useful, please consider leaving a review.
