- [
] Added automatic region creation when setting up map doors via
/maps setmapdoors <name>- [
] Added new lobby joining system similar to FarmHunt with "
LOBBY.SPAWN_ON_JOIN" in config.yml- [
] Added block event restrictions: events like onBlock, onPlace, onDrop now only execute in global mode if "
SPAWN_JOIN" is disabled- [
] Added placeholders "
%dropper_current_all%" and "%dropper_current_map_<map>%"- [
] Added Guide Book in config.yml under "
ITEM.WAITING.GUIDE"- [
] Added server MOTD toggle option "
CONFIG.MOTD.TOGGLE"- [
] Added "
TITLE.OPEN_DOORS" with "{time_colored}" displaying time with color-coded indicators- [
] Game automatically cancels if only one player (or no players) are participating
- [
] Clearing player XP upon game exit to prevent XP exploitation
- [
] Revised Command Handling System
- [
] Updated Player Join Mechanics
- [
] Modified config.yml commands to use "dropper:" prefix (e.g., "
dropper:join/rejoin")- [
] Enhanced Item Configuration System:
- Now supports custom items
- Added "ENCHANTS" variable for item customization
- [
] Fixed vote menu click interactions (preventing position reset)
- [
] Resolved game exit complications
- [
] Corrected teleportation behavior across game states (
WAITING,STARTING,STARTED,FINISHED)- [
] Implemented fall damage prevention during game waiting periods
- [
] Fixed "
/maps list" teleportation bug- [
] Corrected "
/arenas list" command functionality- [
] Code Performance Optimizations
- [
] Added new Arena system
- [
] Changed command /dropper teleport <player> <map> -> /maps teleport <player> <map>
- [
] Changed locations.yml -> maps.yml
- [
] Fixed Action Bar
- [
] Fixed "Total Fails" placeholder
- [
] Fixed the bug of being able to see players from other games
- [
] Fixed bug when taking damage outside of a game
