Earth Element Ability For PC v3.6

A Custom Recreation of Project Bending 2s Earth ability Set.
    • ChatGPT Image Apr 27, 2026, 05_05_25 PM.png
    • Earth3.JPG
    • ChatGPT Image Apr 27, 2026, 08_24_08 PM.png
    • ChatGPT Image Apr 27, 2026, 05_05_25 PM.png
    • Earth3.JPG
    • ChatGPT Image Apr 27, 2026, 08_24_08 PM.png

🌍 Earth Ability System — Part-Based Combat Kit for Roblox​


Bring your Roblox combat game to life with a fully scripted Earth Ability System built around responsive controls, destructible earth parts, directional movement, and cinematic bending-style gameplay. This kit gives developers a strong foundation for anime-inspired battlegrounds, elemental PvP arenas, RPG ability systems, and Project Bending-style combat experiences, all using script-generated parts instead of complicated mesh requirements. Players can summon, control, throw, dash, stomp, launch, and break earth constructs in real time, creating a combat flow that feels active, tactical, and satisfying right out of the box.




🌍 What This System Includes​


Core Earth Combat Framework​


  • Fully scripted Earth ability system
  • Server/client setup included
  • RemoteEvent-based ability handling
  • Part-based abilities created directly through script
  • Ground-based earth movement and targeting
  • Player-facing direction controls
  • Camera/look-direction ability aiming
  • Cooldown handling per move
  • Damage and knockback support
  • Destructible spawned earth parts
  • Protected part handling for Baseplate, SpawnLocation, and locked objects
  • Clean folder creation for required remotes and ability parts



Player Controls​


  • Left Shift = Earth stance / ability hold mode
  • Ctrl = Shift-lock style camera aim mode
  • W + W = Sprint
  • Q + WASD = Directional dash
  • Shift + Mouse1 = Use selected earth / Earth Ball
  • Shift + S = Earth Wall
  • Shift + W = Earth Pillar
  • Shift + A / D = Move selected Wall or Pillar left/right
  • Shift + Space = Earth Stomp



Earth Ball / Stone Ability​


  • Spawnable Earth Ball
  • Ball rises from the ground
  • Ball can be controlled near the player
  • Ball travels at torso height
  • Ball can be thrown forward
  • Ball can be thrown left
  • Ball can be thrown right
  • Ball drops after forward momentum ends
  • Ball destroys itself after drop timing
  • Ball can damage players during active movement
  • Ball can break other earth/destructible parts
  • 2-second Ball cooldown



Earth Wall Ability​


  • Spawnable Earth Wall
  • Wall rises from the ground
  • Wall can be moved left
  • Wall can be moved right
  • Wall can be moved forward
  • Wall rotates with player-facing direction
  • Wall can be reselected with Shift when nearby
  • Wall grab range limited to 8 studs
  • Wall can be pushed forward after selection
  • Wall can break other earth/destructible parts while moving
  • Wall can damage and knock back players
  • Wall is short enough for players to jump onto
  • Wall supports stand-on-top launch behavior
  • Wall can launch forward/upward when player stands on it
  • Wall drops and breaks after air launch



Earth Pillar Ability​


  • Spawnable Earth Pillar
  • Pillar rises from the ground
  • Pillar can be moved left or right
  • Pillar can break walls and other destructible earth parts
  • Pillar fires 3 Earth slab projectiles
  • Each slab travels forward
  • Each slab drops after momentum ends
  • Each slab destroys itself after drop timing
  • Pillar despawns after firing all 3 projectiles
  • Pillar can damage and knock targets
  • Pillar supports stand-on-top launch behavior
  • Pillar can launch forward/upward when player stands on it



Earth Stomp Ability​


  • Activated with Shift + Space
  • Creates an angled earth slab/ramp effect
  • Spawns quickly from the ground
  • Uses a forward/upward angled shape
  • Damages targets during impact
  • Applies knockback and lift
  • Cleans itself up shortly after use
  • Great for close-range pressure and combo starters



Directional Dash Ability​


  • Activated with Q + WASD
  • Supports forward dash
  • Supports backward dash
  • Supports left dash
  • Supports right dash
  • Creates a slanted earth dash slab under/behind the player
  • Pushes the player in the selected direction
  • Dash slab cleans itself up after use
  • Designed for mobility, dodging, and combat flow



Sprint System​


  • Double-tap W to sprint
  • Sprint increases movement speed
  • Sprint stops when W is released
  • Sprint is automatically cancelled during Earth stance
  • Helps players move naturally between attacks



Shift-Lock Aim System​


  • Ctrl toggles custom shift-lock aim mode
  • Mouse centers while enabled
  • Player faces camera direction
  • Shift-lock resets safely when disabled
  • Shift-lock resets when focus is lost
  • Helps players aim Earth abilities more reliably



Grounded Shift Stance System​


  • Shift stance only fully activates while grounded
  • Holding Shift in the air queues Earth stance until landing
  • Prevents jump/Shift movement fighting
  • Prevents several airborne control glitches
  • Locks movement during grounded Earth stance
  • Allows camera rotation while preparing abilities



Destruction System​


  • Spawned earth parts are marked destructible
  • Earth parts can break other Earth parts
  • Earth parts can damage players during active movement
  • Earth parts can apply knockback
  • Earth parts can apply upward lift
  • Custom map parts can be made destructible with an attribute
  • Baseplate and SpawnLocation are protected by default
  • Supports arena-style destructible combat setups



Visual Features​


  • Earth-colored generated parts
  • Slate-style material setup
  • Dust burst effects
  • Directional debris bursts
  • Rock chunk effects
  • Impact feedback
  • Break/destruction effects
  • Clean ability cleanup after use
  • Designed to be upgraded with custom meshes, textures, particles, and sound effects



Included Script Architecture​


  • Full server script
  • Full client script
  • Automatic RemoteEvent setup
  • Automatic replicated folder setup
  • Automatic workspace ability folder setup
  • Server-authoritative damage/destruction logic
  • Client-side input handling
  • Cooldown feedback
  • Simple HUD status text
  • Grounded stance handling
  • Sprint and shift-lock handling



Ideal For​


  • Elemental battleground games
  • Anime combat games
  • Bending-style PvP systems
  • Magic combat frameworks
  • RPG ability kits
  • Arena fighting games
  • Roblox combat showcases
  • Developer starter kits
  • Part-based ability systems
  • Marketplace-ready combat packs
Buy a license now
$3.99
EULA
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Use on any projects you own with attribution
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251 Views
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Apr 28, 2026 Published
N/A Updated
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94.1 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Genre
  1. Simulator
  1. Action
  1. Fighting
Supported languages
  1. English
Crediting original
Hokage_0fficial
Creator
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Share and earn
Refer this resource and earn a 10% commission.
251 Views
0 Purchases
1 Downloads
Apr 28, 2026 Published
N/A Updated
Not yet rated
94.1 KB File size
Open source
  1. No
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Genre
  1. Simulator
  1. Action
  1. Fighting
Supported languages
  1. English
Crediting original
Hokage_0fficial
Creator
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