Changes in messages.yml
- Fixed no permission message not working.
- Leave 'commands.no-permission' empty if you don't want to send a message.
- Cached PlaceholderAPI state for better performance.
YAML:messages: no-permission: "&cYou must be admin or higher to use this command!"
Changes in messages.yml
- Added 2 new placeholders:
- %eastereggs_total_type% - The total number of different Easter Egg types.
- %eastereggs_Egg ID: persistent% - Returns a string whether the specified Easter Egg is persistent or not.
YAML:placeholders: # %easter_eggs_EGG ID:persistent% persistent: "Persistent" not-persistent: "Not Persistent"
- Added EasterEggPlaceEvent to API.
- Check out the me.despical.eastereggs.api.EasterEggPlaceEvent class for more information.
Changes in messages.yml
- Added general cooldown feature which allows user to set a general cooldown to collect any type of Easter Eggs.
YAML:messages: general-cooldown: "&c&lYou have to wait {0}s before collecting this Easter Egg again!"
Changes in config.yml
YAML:sounds: # Sound that is going to be played when player has a general cooldown to collect any type of Easter Eggs again. general-cooldown: ENTITY_VILLAGER_NO # Should players wait a certain amount of time before collecting any Easter Eggs? general-cooldown: 0
Changes in config.yml
- Added cooldown feature to make players wait before collecting the same type of Easter Eggs.
YAML:sounds: # Sound that is going to be played when player has a cooldown to collect again. cooldown: ENTITY_VILLAGER_NO easter-eggs: 'egg-id': # Should players wait a certain amount of time before collecting this type of Easter Eggs? (Optional, by default no cooldown) cooldown: 0
Changes in messages.yml
YAML:messages: cooldown: "&c&lYou have to wait {0}s before collecting this Easter Egg again!"
