- Removed stimulating enchantment (Required EcoSkills out of the box, confused some users)
- Fixed add_holder_in_radius effect
- Added add_damage effect
- Added new enchantments: Soulbound, Feather Step, Slaughter, Ender Slayer, Excavation, Aura, Slipstream, Fortitude, Soul Storm
- Fixed a couple enchantments
- Minor display optimisation
- Fixed a couple bugs
- API: When registering enchantment listeners, use onInit() rather than the constructor
- Fixed startup error for some users
- Fixed load order bug breaking compatibility with some plugins
- API: Renamed EcoEnchantLike#rarity to EcoEnchantLike#enchantmentRarity to fix Java / Kotlin compatibility issue
