- Fixed Swift Sneak breaking on 1.19
- Fixed Electroshock / Deflection / Other shield enchants damaging the player if they shoot themselves
- Fixed grindstoning custom enchants
- Rewrote effect activation, fixing updated isMet values for effect-specific conditions
- Added add_points effect; like give_points but acts permanently - if you're making a mana type system with your points, this works like a modifier (e.g. +40 Mana) - You can take as well as add
- Fixed potential performance issues with in_mainhand, in_offhand, wearing_helmet, wearing_chestplate, wearing_leggings, and wearing_boots by moving Item lookups to CompileData rather than running on each invocation
