- Removed unnecessary take_damage warnings.
- Added
move_itemtrigger. (Thanks Callum!!!)- Added
spawn_falling_block,set_nearby_blocks,set_player_weather,set_player_timeeffects (Thanks Callum!!!)- Added
near_blockcondition (Thanks Callum!!!)- Added
start_swimmingtrigger. (Thanks Callum!!!)- Added owner arg to entity spawning effects. (Thanks Callum!!!)
- Fixed melee and bow attack triggers not being marked as Monitor. (Thanks Callum!!!)
- Added eco version to Gradle Properties (Thanks Callum!!!)
- Custom commands now support multi-word aliases
- Added
block_xp_droptrigger- Added
entity_xp_droptrigger- Added
cancel_dropseffect- Added
mine_shapeeffect- Added
remove_random_enchanteffect- Fixed nested chains not inheriting dispatcher
- Improved
add_stat& stat effects' reliability and stability- Re-added
%previous_level(_numeral)%placeholders (Thanks Auxilor!)- Gaining XP & levelling up now only plays sound once (Thanks Auxilor!)
- Improved default farming skill with
mine_block_cascadetrigger- Added
mine_block_cascadeeffect for stacked blocks (bamboo, cactus, etc)- Added PyroFishingPro support
- Added
drop_xpeffect
- Fixed XP calculation for level 0
- Added bStats metrics to all plugins (Thanks Callum!)
- Fixed ModelEngine integration
- Improved
set_victim_velocityeffect- Improved
set_velocityeffect- Improved
pull_ineffect- Improved
knock_awayeffect- ItemPoint placeholders now support numerals
- Fixed gain_xp trigger with Telekinesis
- Fixed rare /skills crash
- Added block & entity support to Tags
- Improved antigravity_projectile effect (Thanks Callum!)
- Added Vortex whitelist & blacklist
- Performance optimisations
- Fixed
add_durability- Added triggers: biome_change, cauldron_level_change, note_block_play, vehicle_entry, vehicle_exit
Added 26.1.2 Support (Requires: eco 7.5.0+)
Dropped 1.21.4 -> 1.21.7 support. 1.21.8 is the oldest supported version.
