- Added can_afford_price condition
- Fixed many triggers not working with effects that they should work with (because location can automatically be inherited from victim, etc); you now only have to specify the exact parameters you export and inherited trigger parameters will automatically be applied.
- Fixed multiply_all_stats
- Added job filter to join_job trigger (Thanks OfTeN!)
- Added add_holder_to_victim (Thanks OfTeN!)
- Fixed placeholder parsing with victim_as_player and player_as_victim mutators
- Added option to not specify items with multiply_drops trigger
- Added potion_effect filter (Thanks OfTeN!)
- Added the ability to make your own custom stats right in config! I've you've used EcoPets or EcoJobs before, this system should feel quite familiar; read more about it here! https://plugins.auxilor.io/ecoskills/how-to-make-a-custom-skill
- Moved custom effects and custom stat configs off to each have their own files (existing configs will still work)
- Added lrcdb support for custom skills
- Various under-the-hood improvements
- Fixed add_holder_in_radius not working
- Fixed camelCase config keys not working (if you use them)
