Changes:
- Setup a more user-friendly way of using player heads. To use them, simply setup the material as the following:
Code:material: 'SKULL_ITEM:ElementalGaming'
Changes:
- Plugin renamed from ElementGems to ElementalGems
(Simply remame your "ElementGems" folder to "ElementalGems" for the data to remain the same)
Added:
- A new permission: 'elementalgems.access'
This new permission allows your players access to ALL the Default commands, not including shop category permissions, if any
What's new in v1.2.2?
- Complete recode of the plugin
- Redid all the config files to be more clean and user friendly
- Added a bunch of new messages
- Added option for you to disable messages for certain drops (Simply set the message to '')
- Added new toggleable features
- Added a back button feature to the gem shops
- Added an option to display messages in your actionbar rather than messaging the player, when the player drops a gem
- Added support for player's who have never joined before
- Added support for player heads
- Added support for blocks with the same type but different data values
- Added option to change the volume and pitch of each sound type
- Added option to disable certain shops
- Changed the API more handle gems more efficiently
- Upgrades are now separated to be per server (Support to toggle this will be added soon)
- Quick fix for the sound always being the same as the sound made when redeeming gems
- Quick fix for slight lag spike with MySQL, when opening the gem shop
- Quick fix for people being able to pay/withdraw less than 0 gems
Note:
- If you are updating from a previous version, none of your old config files with work anymore unfortunately, due to the new features and improvements, but most of the information can still be transferred. Please contact me, via my discord server, if you would like some assistance transferring over your old config file information
Added:
- Support for killing the entire stack of mobs at once (Overrides 'drop-amount')
- Support for dropping a random amount of gems based off the current 'drop-amount' defined. (Also hooks into upgrades)
Fixed:
- Issue with receiving gems from non accessible areas
- Issue with gems not being received from fishing
Changes:
- Optimized the plugin to become slightly more efficient
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Code to add to DropRates.yml:
Code:support-stack-size: false support-random-amount: true
Changes:
- Made the way gems were handled more efficient to better the performance of the plugin
