- Completely overhauled the core Elytra tracking engine! The plugin now uses an extremely modern event-driven rendering pipeline instead of ticking globally!
- Fixed a major issue where player particle settings could be lost or overwritten due to caching timeouts.
- Completely optimized database loading so grabbing player data now runs instantly in the background.
- Corrected a bug where opening the Effect Selection GUI would display errors if proper "Locked" descriptions were missing from configurations.
- Minor optimizations across the codebase to ensure trails are as smooth and lightweight as possible!
