- Added configuration for control server port on proxy config
- Added placeholder api support for online players and server status
- InventorySync Addon
Added fallback server when trying to switch to a server and the player does not have the permission to go to that server
When a server that is not the default server is restarted/stopped, all the connected players get sent to the default server
Added Chat Sync addon, added proxy secret to control channel and standardized control channel communication
Fixed connection issue when world is unloaded.
Fixed fallback to default server when joined server is offline.
Added players count and server status to server selector gui.
Switched to json configs. Players can now reconnect in short periods of time without getting duplicate session issues.
Added fallback server.
Added permissions for each server on the switch command.
Added health check to verify if a server is online before switching a player.
Other minor improvements
