- Players now are correctly sent back to the default server when they are on a non-default server that gets shutdown
- Added total player count for placeholder api
- Added total player count to the developer api
- Added switch player to server to the developer api
- Added configuration for control server port on proxy config
- Added placeholder api support for online players and server status
- InventorySync Addon
Added fallback server when trying to switch to a server and the player does not have the permission to go to that server
When a server that is not the default server is restarted/stopped, all the connected players get sent to the default server
Added Chat Sync addon, added proxy secret to control channel and standardized control channel communication
Fixed connection issue when world is unloaded.
Fixed fallback to default server when joined server is offline.
Added players count and server status to server selector gui.
