- [
] Optimized event when a mob targets a player.
- [
] onEntityDamageByEntity recoded, now will only block rocket damage if the shooter is in a game.
- [
] Corrected teleportation behavior across game states (WAITING, STARTING, STARTED, FINISHED).
- [
] Modified config.yml commands to use "farmhunt:" prefix (e.g., "farmhunt:join/rejoin").
- [
] Add a new FarmHuntAPI, for more information (https://mysticdev.gitbook.io/wiki/farmhunt/api)
- [
] Added better patching of versions 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6
- [
] Fixed double scoreboard by "SPAWN.SCOREBOARD"
- [
] Changed the method of obtaining random entity
- [
] Added "LOBBY.SCOREBOARD" to toggle the Lobby scoreboard.
- [
] Added "LOBBY.SPAWN_ON_JOIN" in config.yml to toggle joining in lobby mode.
- [
] Added "LOBBY.DEFAULT_COINS" in config.yml to determine the initial coins on first join.
- [
] Added the command /farmhunt lobby <player>
- [
] Added onBlockBreak event for players who are in the spawn
- [
] Added the placeholder %farmhunt_current_all% to show all connected players
- [
] Changed the placeholder %farmhunt_current_<map>% -> %farmhunt_current_map_<map>%
- [
] Fixed the issue of player visibility when leaving a game
- [
] ProtocolLib dependency removed
- [
] Added placeholders: "%farmhunt_displayname_<map>%" "%farmhunt_type_<map>%" "%farmhunt_enabled_<map>%" "%farmhunt_current_<map>%" "%farmhunt_max_<map>%" "%farmhunt_status_<map>%"
- [
] Added a new option "display_name" for maps in maps.yml
- [
] Added that the flags "PVP ALLOW", "DAMAGE_ANIMALS ALLOW", "INTERACT ALLOW" "FALL_DAMAGE DENY" are added automatically when creating a new map
- [
] Added that when deleting a map the refresh_entities region is also deleted
- [
] Changed some image entities from imageentities.yml
- [
] Changed the kits.yml from "HUNTED" -> "HUNTED.KITS" and added TITLE and SIZE
- [
] Changed LOBBY position of config.yml -> maps.yml
- [
] Changed the position saving system (now they will save decimals, with the aim to teleport in a more exact way)
- [
] Moved abilities in config.yml (with the aim of better organization)
- [
] Fixed the error that the posters did not load when the server started
- [
] Fixed some console message colors
- [
] Fixed config.yml not appearing when starting the plugin for the first time
- [
] Fixed "{prefix}" variable in NOT_MAPS_CREATED message in language.yml
- [
] Fixed /maps list error when a map is just being created
⚠ It is recommended to reset the config.yml and maps.yml files ⚠
- [
] Added GAME.WINNER_TEAM and GAME.LOSER_TEAM in config.yml
- [
] Added /maps setRefreshEntities <name>
- [
] Added sign system
- [
] Fixed {losses_total} from stats menu
- [
] Fixed onPlayerSwapEvent in versions <1.9
- [
] Fixed "TYPE, MATERIAL" of some bugged items to be able to use "MATERIAL:VALUE"
⚠ It is recommended to reset the config.yml file ⚠
- [
] Added "MOTD.TOGGLE" option to enable or disable
- [
] Added option GAME.REFRESH_ENTITIES_ON_DEATH
- [
] Added more map information to /maps list
- [
] Changed the entities refresh system
- [
] Fixed Hunter Kit Selection Menu opening when selecting a Hunted kit
- [
] Fixed double click on items and entities
- [
] Fixed Lobby players staying hidden when leaving the game
- [
] Fixed no lobby items when re-sending to new game
