Removed bugs
Added the scripting system
To start using it you can add this in your configurations:
actions: place-water: event: BULLET_HIT_BLOCK action: REPLACE_BLOCK only-on: GRASS (optionnal) replace-with: WATER player-effect: event: BULLET_HIT_PLAYER action: ADD_EFFECTS effects: - one mc effect spawn-mobs: event: BULLET_HIT_BLOCK action: SPAWN_MOB only-on: GRASS (optionnal) mob: DROWNED
You can now define a fallback item if the first was not found.
exemple:
skins: default: normal: item: type: ia:guncraft:famas or-if-null: type: FEATHER custom-model-data: 12
The default choice is to use an ItemsAdder Item. But if IA isn't on the server or if the plugin can't find guncraft:famas, so we use the second item.
Convert the default resource pack.
Rework on ItemsAdder Integration and items configuration
Added a Default Pack that contains 4 weapons:
- Colt Python
- Famas
- Kar98k
- Uzi
Added Configuration for titles
