Inventory & Trading Engine v1.1.0

Server-authoritative inventory management and peer-to-peer trading with rollback safety.
  • roblox-inventory-and-trading-engine_hero.png
  • roblox-inventory-and-trading-engine_UI.png
  • roblox-inventory-and-trading-engine_hero.png
  • roblox-inventory-and-trading-engine_UI.png
Inventory & Trading Engine
Server-authoritative inventory and peer-to-peer trading for Roblox



Overview

A production-ready inventory and trading system built for Roblox. Handles item storage with DataStore persistence, stackable items, atomic peer-to-peer trades with full rollback, and anti-exploit protection out of the box. Drop it in, register your items, and ship.



Features

  • Item Registry — Define items with id, name, rarity, stacking rules, and custom metadata
  • Five Rarity Tiers — Common, Uncommon, Rare, Epic, Legendary
  • Stackable Inventory — Configurable max stack per item, auto-filling, 200 slots per player
  • Peer-to-Peer Trading — Request, offer, confirm flow with atomic swaps
  • Server-Authoritative — All logic runs server-side, clients only send RemoteEvent requests
  • DataStore Persistence — Autosave, shutdown-safe saves, retry with exponential backoff
  • Anti-Exploit — Ownership validation, duplicate guards, trade logging, cooldowns, timeouts
  • Admin Tools — Grant, revoke, inspect, and wipe inventories with role-based access
  • Studio Helpers — Command-bar tools for inventory dumps and trade log audits
  • Interactive Demo — Full demo place (.rbxl) with UI panel for testing everything



API Example

-- Register items
ItemRegistry.RegisterBatch({
{ id = "sword", name = "Iron Sword", rarity = "Rare", tradeable = true },
{ id = "potion", name = "Health Potion", rarity = "Common", stackable = true, maxStack = 20 },
})

-- Add items to a player
Inventory.Add(player, "sword", 1)
Inventory.Add(player, "potion", 5)

-- Start a trade
local tradeId = Trading.Request(player1, player2)
Trading.Offer(player1, "sword", 1)
Trading.Confirm(player1)
Trading.Confirm(player2) -- atomic swap executes



What's Included

  • Complete source code (5 core modules + entry script)
  • Configurable settings file with reference template
  • Runnable demo .rbxl place file
  • Demo server and client UI scripts
  • Studio command-bar helper tools
  • Four example scripts (basic setup, trading flow, admin, economy integration)
  • Full documentation (installation, configuration, API reference, migration, FAQ)
  • Structured changelog and release notes



Requirements

  • Roblox Studio (latest stable version)
  • Place must be published to enable DataStore persistence (falls back to in-memory in unpublished places)
  • Basic knowledge of Scripts, LocalScripts, and ModuleScripts



Integration

Works standalone, or pairs with Easy Economy System for a complete shop system. Example integration script included — deducts currency on purchase, grants items atomically, rolls back on failure.



Support
  • All future updates included at no additional cost



License
  • Modification permitted for internal use
  • Redistribution and resale prohibited

Copyright (c) 2026 LuaSystems. All rights reserved.
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$24.99
EULA
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Use on any projects you own with attribution
Support
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Support duration
1 year
Share and earn
Refer this resource and earn a 10% commission.
274 Views
2 Purchases
3 Downloads
Apr 14, 2026 Published
N/A Updated
Not yet rated
106.4 KB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. System
  1. Economy
Supported languages
  1. English
Creator
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Share and earn
Refer this resource and earn a 10% commission.
274 Views
2 Purchases
3 Downloads
Apr 14, 2026 Published
N/A Updated
Not yet rated
106.4 KB File size
Open source
  1. Yes
DRM-free
  1. Yes
Unobfuscated
  1. Yes
Type
  1. System
  1. Economy
Supported languages
  1. English
Creator
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Drop-in tycoon system with upgrades, cost scaling, and rebirth.
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A beginner-friendly, server-authoritative Roblox economy system with clean currency management and e
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1 purchase
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