Kalliojarvi, Finland
Kalliojärvi is an extra-large forest environment set in the Finnish wilderness. The map features abandoned mining settlements, caves, and the imposing Kalliojärvi Asylum overlooking the valley below.The environment is intentionally designed to be scalable and easy to expand, allowing developers to add their own buildings, props, gameplay systems, and points of interest.
Set within an overgrown and forgotten landscape, the map features dense forests, towering mountain ranges, abandoned infrastructure, and power lines stretching across the wilderness.
Perfect for horror, exploration, survival, roleplay, and FPS projects.
Environment Features
- Kalliojärvi Asylum
- Abandoned mining settlement
- Cave network
- Massive mountainous landscape
- Dense forests
- Ambient wildlife, birds, and environmental soundscapes
- Dynamic wind system
- Dynamic weather and atmosphere
- Expandable environment
- Towering power lines stretching across the landscape
Scene Lore
Set in the Finnish wilderness during the late 1970s, Kalliojärvi was once a thriving mining settlement surrounded by vast forests, steep mountains, and rugged hills. As mining operations declined, much of the community was abandoned, leaving behind equipment, forgotten machinery, and overgrown roads.Overlooking the settlement from a nearby hill stands the Kalliojärvi Asylum, a large psychiatric institution that remained in operation long after the mines had closed. Visible from almost anywhere in the valley, the towering structure has become the region's most recognizable landmark.
Today, the forest continues to reclaim the settlement, while the asylum looms silently above it.
Performance
- Average performance: 100-110 FPS
- Tested on: NVIDIA RTX 3060 Ti / Intel Core i7-11700F
- Resolution: 2560x1440
- Roblox graphics settings: Max
- StreamingEnabled enabled by default
World Size
- 5000 × 700 × 5000 studs
- Total volume: 17.5 billion studs³
Included Systems
Dynamic Wind System
- Trees use the WindShake module
- Controlled using GlobalWind
- Falling leaves
Dynamic Atmosphere
- Adjustable clouds, weather, and time-of-day systems
Server Systems
- Player validation checks before scripts initialize
- Built-in admin commands for weather, atmosphere, and time control. Systems are easy to modify and expand using RemoteEvents.
- ;time set [integer]
- ;rain enable/disable
- ;fog [value (0->1)]
- ;clouds set [value (0->1)]
Workspace Organization
The workspace is cleanly structured with proper naming conventions and grouped assets for easier navigation.Streaming is enabled by default for better performance.
