Karsk Highlands, Siberia
Karsk Highlands is an extra-large environment featuring multiple abandoned landmarks, including a village, a research center, a wind farm, and a massive dam.A winding dirt road connects these locations, cutting through dense forests, rolling grassy hills, and rocky terrain. Vast stretches of untouched wilderness separate each landmark, creating a believable and immersive landscape.
The environment is intentionally designed to be highly scalable and easy to expand, allowing developers to add their own buildings, props, gameplay systems, quests, and points of interest to suit their project.
Environment Features
- Massive wind farm
- Abandoned village
- Research center
- Large hydroelectric dam
- Rural gas station
- Vast wilderness areas
- Dense forests and realistic biomes
- Rocky hills and rolling terrain
- Lakes
- Dynamic falling leaves
- Ambient nature soundscape
- Realistic lighting and atmosphere
- Dirt road network
Scene Lore
Set in 1997, in the remote mountainous outskirts of Karsk, an isolated village was abandoned following a series of government buyouts intended to make way for expanding research facilities and wind farms.Years later, after construction stalled and the project was largely abandoned, the village remains almost empty, with only a handful of locals refusing to leave. As nature slowly reclaims the land, abandoned buildings and forgotten infrastructure stand as reminders of an ambitious project that was never completed, but forgotten.
Performance
- Average performance: 100-110 FPS
- Tested on: NVIDIA RTX 3060 Ti / Intel Core i7-11700F
- Resolution: 2560x1440
- Roblox graphics settings: Max
- StreamingEnabled enabled by default
World Size
- 5000 × 500 × 5000 studs
- Total volume: 12.5 billion studs³
Technical Details
Dynamic Wind System
- Trees use the WindShake module
- Controlled using GlobalWind
- Falling leaves
Dynamic Atmosphere
- Adjustable clouds, weather, and time-of-day systems
Server Systems
- Player validation checks before scripts initialize
- Built-in admin commands for weather, atmosphere, and time control. Systems are easy to modify and expand using RemoteEvents.
- ;time set [integer]
- ;rain enable/disable
- ;fog [value (0->1)]
- ;clouds set [value (0->1)]
Workspace Organization
The workspace is cleanly structured with proper naming conventions and grouped assets for easier navigation.Streaming is enabled by default for better performance.
