Marcely's Bedwars | EST 2015 v5.5.3

No. 1 Bedwars - 350+ configs - 0 lag - endless arenas - designed for all use cases
Added support:
Added configs:
  • mongodb-authdb
  • hologram-title-vertical-spacings (Thanks to MetallicGoat )
  • actionbar-ingame-text (Thanks to MetallicGoat )
  • auto-cloning-lobby-arenas-exclude-full
Performance improvement:
Improvements:
  • In arena's region file: Now also storing the key of entity types (1.14+) to improve cross-version support and to prepare for data-based entities
  • Scoreboards now get displayed immediately after join, even if stats aren't loaded yet (Thanks to MetallicGoat )
  • "performance" config now also effects frequency of trap updates. Default "normal" level increases frequency from 20ticks to 15ticks to improve the gameplay experience
  • Unified enum parsing by name in configs (now more gracious with subtle mistakes in naming)
API changes:
  • Added
    • PlayerUseSpecialItemEvent#getInventorySlot()
    • GameAPI#isSpectator(Player)
    • RemoteServer#getPlayers()
    • RemoteArena#isCloned()
    • RemoteArena#getCloneParent()
    • RemoteArena#getClones()
    • PlayerDataAPI#registerAchievementType(id, plugin, name, description)
    • NMSHelper#setFireballDirection(fireball, direction, speed)
    • ArenaSaveBlocksStopEvent
    • Arena#getDataFolder()
    • Arena#getDataRegenFile()
    • Arena#isPlaying(Player)
    • Arena#isSpectating(Player)
    • Upgrade#isApplicable(Arena)
    • PlayerTriggerUpgradeEvent#isAPICall()
    • PlayerTriggerUpgradeEvent#hasPlayer()
  • Change
    • UpgradeState#doUpgrade(level, player): Player param may now be null
  • Breaking
    • PlayerTriggerUpgradeEvent no longer inherits from PlayerEvent
    • PlayerTriggerUpgradeEvent#getPlayer() my be null now (if an upgrade is done using the API)
Fixed bugs:
  • Hotfix tracker not working for 1.21.4 (caused by a Minecraft client-side bug)
  • Improved auto-upgrade for REGION files from older version for 1.20R4+ (fixes breaking player heads etc)
  • Fixed being able to glitch the teleporter item by swapping the main hand while it counts down
  • "drops-killer-auto-pickup" config: Killer no longer receives the items if he dies before the player he killed (e.g. via arrow)
  • Fixed kill_with_half_heart achievement not working
  • Fixed potential NPE related to action bars (Thanks to MetallicGoat )
  • Fixed {countdown} and {running-time} not properly getting updated on the scoreboard if not used in the title (Thanks to MetallicGoat )
  • Fixed rare possibilities of "drops-killer-auto-pickup" still dropping something
  • Fixed holo min visibility radius breaking if set greater than sqrt(2^32-1) (caused by int overflow)
Improvements:
  • Players now get teleported to the main world's spawn instead of a random location if no hub position was set
Performance improvements:
  • Slightly improved efficiency by avoiding code execution in certain events early
  • Improved client-side caching for custom skull textures
API changes:
  • It is now possible to create custom TeamEnchantment targets
    • Added Constructor TeamEnchantment(Predicate<ItemStack>, String targetId, Enchantment, int lvl)
    • Added TeamEnchantment#isApplicable(ItemStack)
    • Added TeamEnchantment#getTargetId()
    • Added TeamEnchantment.Target#CUSTOM
    • Deprecated TeamEnchantment.Target#byMaterial(Material) is now deprecated for removal
  • Added
    • Helper#takeItems(player, is, amount)
    • Helper#giveItems(player, is, dropOverflow)
    • RejoinPlayerIssue.ALREADY_INSIDE
Fixed bugs:
  • Fixed NPE when starting the plugin for the first time
  • Fixed race-condition if player gets teleported to the lobby after the match started. This only happened on paper and was related to async tp
  • Fixed accidentally obfuscating base.json fields, whereby the hubPosition would get reset with every update
  • Fixed being able to participate in two arenas at the same time by attempting a rejoin while already joining another one
  • Fixed bugs (potentially only for ProxySync + paper 1.21.4) where players would turn into a buggy state when leaving as a spectator
  • Fixed being able to swap offhand items in lobby phase
  • Fixed steve skulls when applying (legacy) NBT on custom skulls for 1.20.5+
We released a new and free addon! Check it out: Level Shop

Added features:
  • Bypass blocked-commands using new permission "mbedwars.bypassblockedcommands"
  • Added ability to make spawners drop a given amount of items at the start of the match
  • Added feather fall upgrade
  • Traps may now be removed by the original buyer of the trap
Added support:
  • GeyserMC without Floodgate (prior we only supported Floodgate, now both)
Config changes:
  • Config "floor-foliage-simplified-destruction" will now also function in non-build areas
  • Config "interacting" set to false now also prevents flower pot interaction
  • Added config to spawners.yml: "spawn-at-start"
  • Changes for "drops-killer-auto-pickup":
    • Nothing will drop at all if there is no responsible killer
    • It now also works for exp besides items
  • For upgrade-shop.yml:
    • Configured levels config must now start with 1 and increment one-by-one
    • Any upgrades with a different schema will be ignored
    • This change shouldn't break anything for anyone
  • For upgrade-shop.yml:
    • The order of configured upgrades is now being respected and properly displayed in the GUI
Performance improvements:
  • Slightly improved efficiency of spawner dropping items
  • Improved efficiency of logic that checks whether a block is interactable
  • Slightly improved efficiency of messaging system
  • Slightly improved efficiency of metadata storage
  • Reduced memory footprint of our NBT system
  • Improved efficiency of getting arenas by their name
  • Improved efficiency of hook manager
  • Improved efficiency of upgrade state handling
  • Improved efficiency of actionbar text + it's now async
  • Improved efficiency (both RAM and CPU) of hologram logic
Improvements:
  • Now using related player (and not receiving) for papi placeholders when somebody joins or leaves
  • Reworked endlobby rejoin (spectators turning into players)
    • Prior, we would use the regular “player joining arena” logic. However, that caused a wide array of unexpected problems, whereby we are now adapting on the regular rejoin system.
  • Improved system that lookups for legacy block types when using a match-blocks file for REGION arenas from older spigot versions
  • Reverted change where all spawners would drop an item at the start of the round
  • BEST arena picker selector now fallbacks to a random arena if any is full instead of none (useful for spectating arenas)
  • "HyPixelV2" Upgrade shop layout: Now displaying next roman tier in the name
  • Updated default "HyPixel" template
API changes:
  • Changed the meaning of QuitPlayerMemory
    • Previously, it would only exist if the player was able to rejoin (e.g. his team was not eliminated)
    • This would be problematic, as that would prevent losses from being counted
    • Now, QuitPlayerMemory always get constructed when the player leaves, unless the match hasn’t started yet (status != LOBBY)
    • All memories get cleared once the status changes to RESETTING.
    • Added QuitPlayerMemory#isRejoinPermitted()
    • Added QuitPlayerMemory#setRejoinPermitted(boolean)
    • Added RejoinPlayerIssue.NOT_PERMITTED
  • Added:
    • enum RejoinPlayerCause
    • PlayerRejoinArenaEvent#getCause()
    • Permissions.BYPASS_BLOCKED_COMANDS
    • KickReason#isRageQuit()
    • PlayerOpenArenaChestEvent.ChestType enum
    • PlayerOpenArenaChestEvent.OpenPurpose enum
    • PlayerOpenArenaChestEvent#getChestType()
    • PlayerOpenArenaChestEvent#getPurpose()
    • Arena#getChestType(Block)
    • Arena#getChestInventory(Block, Player)
    • Upgrade#getMinLevel()
    • UpgradeState#setCurrentUpgradeLevel(UpgradeLevel)
    • UpgradeState#clearUpgrade(Upgrade)
    • UpgradeTriggerHandlerType.FEATHER_FALL
    • QueuedTrap class
    • PlayerRemoveTrapEvent class
    • UpgradeState#removeTrap(QueuedTrap, Player)
    • HologramEntity#setPerPlayerVisibility(Predicate<Player>)
    • HologramEntity#getPerPlayerVisibility()
    • HologramEntity#updatePerPlayerVisibility()
    • Helper#isInteractableBlock(Material)
    • DropType#getSpawnAtStart()
    • DropType#setSpawnAtStart(int)
  • Deprecated:
    • AddPlayerCause#END_LOBBY
    • Helper#parseSNBTAsJson(String)
    • Helper#composeJsonAsSNBT(JsonObject)
    • PlayerOpenArenaChestEvent#isTeamChest()
    • PlayerOpenArenaChestEvent#isPrivateChest()
  • Breaking:
    • Upgrade#getLevels() now returns a List instead of a Set
    • UpgradeState#getNextUpgradeLevel(Upgrade) may now return null if max was reached
    • UpgradeState#getActiveUpgrades() new returns Collection instead of List
    • UpgradeState#getQueuedTraps() now returns Queue<QueuedTrap> instead of List<UpgradeLevel>
    • UpgradeState#queueTrap(UpgradeLevel, boolean) now expects a QueuedTrap parameter instead of the UpgradeLevel
    • PlayerOpenArenaChestEvent now also gets called for vanilla chests (e.g. shulker boxes, but excluding furnaces etc)
    • Fixed PlayerTriggerUpgradeEvent's cancellation not being respected
Fixed bugs:
  • Fixed error when migrating from MongoDB
  • Fixed that MongoDB storage would look for users in the configured db and not the "admin" db
  • Fixed broken TNT sheep&QuickBuy for 1.21 - 1.21.2
  • Fixed spectators not becoming visible if "endlobby-tptolobby" was enabled
  • Fixed losses not being counted for players not-rejoinable players
  • Fixed "blocked-commands" may as well block "allowcommand-stats" and "hubcommands"
  • Fixed dropped items potentially not stacking in the inventory for 1.20.4 and older
  • Fixed not properly saving & clearing 1.17+ entities folder in vanilla worlds for arenas of type WORLD. As a result, dropped spawners, iron golems etc. would remain for the next match
  • Fixed error when running /bw backup list
  • Fixed odd warnings when trying to join a full arena while in party
  • Fixed bedrock players getting stuck on respawn screen (1.15+)
  • Fixed being able to pickup items when leaving as spectator with ProxySync addon
  • Fixed various rare CME related to the registry
  • Fixed that leaving a server (without /leave command) wasn't considered as a rage quit
  • Fixed not properly displaying upgrade amounts for 1.20R4 for "HyPixelV2" Upgrade shop layout
  • Fixed not respecting WorldUnloadEvent's cancellation, and thus potentially causing unexpected behavior
https://www.spigotmc.org/resources/23202/
5.5.png
Added support:
Improved support:
  • SWM: Support was added for its async world generation. It must be enabled in its configs - ASWM doesn't have that
Added feature:
  • Added double jumping to fireballs (disabled by default)
  • Added per-arena weather and time properties (found in arenas GUI, thanks to MetallicGoat )
  • Backported enderpearl tp sound from 1.20.3 to older versions
  • Similar (~) comparator to arena pickers
Config changes:
  • Added:
    • "custom-handler-config" to spawners
      • Custom spawner handlers added using the API may now also hold custom configs
    • customchatmessage-message-lobby
    • fireball-air-jump
    • fireball-air-jump-ticks
    • fireball-multiplier-knockback-enemy
    • fireball-multiplier-damage-enemies
    • explosion-destroys-items
    • redye-blocks-onpickup (Thanks to MetallicGoat )
  • "auto-clone-mode-types" now allows more concrete definition for modes per arena type instead of enforcing the same ones for all arenas (Thanks to MetallicGoat )
    • Note that existing configuration for that one will be overridden
    • Use '[ ]' as the key if you want to retain it as before
Performance improvements:
  • SQL storage: Improved efficiency by when fetching leaderboard entries
  • Greatly improved performance of spawner's nearby items lookup logic
  • Spawners with merging disabled: Reduced max dropped count from 50 to 20, until merging kicks in. Improves FPS while looking similar stacked
Improvements:
  • In case it is not possible to unload a world, it is now tried to identify which plugin is causing it
  • It is no longer possible to set hub positions inside arenas
  • Added new arena issue in case the match world is not loaded, which replaces the old confusing "missing world" warning for this scenario
  • Better handle regeneration attempts in case the match worlds have been unloaded
  • Setup gui: GUI title now contains arena name
  • Added various sounds to setup tool
  • Reduced amount of garbage that gets stored within database
  • Explosives no longer destroy dropped items
  • Removed delay until holograms (dealers etc) appear
  • 1.20.5: Show (max/min) player info beyond 16 (max stack size) and up to 99 in arena configuration gui
  • HypixelV2 shop item names now green when purchasable (Thanks to MetallicGoat )
  • Spawners now drop once on round start (Thanks to MetallicGoat )
  • Removed ranking.cfg and moved it to the new world holo system
  • Added warning with solution if "regeneration-region-efficient" is active, yet the match format has a problem whereby certain chunks wouldn't get properly generated
  • lobbybreak-enabled is no longer a requirement for movement of lobbys for cloned arenas
API changes:
  • Breaking changes:
    • Removed various API that were marked as deprecated
    • RemotePlayer#getLoginTime() now returns Instant instead of long
    • ConfigsLoadEvent#getTime() now returns Duration instead of long
    • Replaced PlayerDamageInfo#MAX_AGE_MS (long) with PlayerDamageInfo#MAX_AGE (Duration)
    • Replaced duration parameters of MigrationProcess.Callback methods with Duration instead of long
    • Marked certain methods as deprecated that might break when Spigot releases their ItemType and BlockType API
  • Added Javadoc for all packages (Thanks to MetallicGoat )
  • Added:
    • ArenaWinningDetermineEvent (Thanks to MetallicGoat )
    • SpectatorKickReason#SERVER_DISCONNECT (Thanks to MetallicGoat )
    • KickReason#SERVER_DISCONNECT (Thanks to MetallicGoat )
    • KickReason#TELEPORT (Thanks to MetallicGoat )
    • KickReason#isRejoinPermitted() (Thanks to MetallicGoat )
    • ThrowingBiConsumer class
    • ExecutionChain class
    • PlayerStats#setReadOnly(boolean)
    • PlayerAchievements#setReadOnly(boolean)
    • PlayerProperties#setReadOnly(boolean)
    • PlayerDataAPI#getUUIDByName(username, callback)
    • LazyReference.of(Supplier)
    • LazyReference#clear()
    • Spawner#getDroppedItems()
    • PlayerUseSpecialItemFireballEvent#getAutoIgnitionTicks()
    • PlayerUseSpecialItemFireballEvent#setAutoIgnitionTicks(ticks)
    • TeamSelectorController
    • ArenasGUIController
    • RankingStatueController
    • HologramControllerType.RANKING_STATUE
  • LazyReference now implements Supplier
  • Fixed various bugs related to buying with custom drop types
Fixed bugs:
  • Fixed broken anvil GUI on 1.21.2 and 1.21.3 (Thanks to MetallicGoat )
  • Fixed memory leak related to new player meta system
  • Fixed potential error when stopping server while in arena editor GUI (Thanks to MetallicGoat )
  • Fixed Setup hotbar not being reset to normal after server restart or reload (Thanks to MetallicGoat )
  • Fixed amount of missing materials in message being broken when buying items
  • Fixed very rare "PROCEDURE * already exists error", when starting multiple servers at the exact same time that use SQL
  • Fixed shop items with custom id's break on reload. Also fixes duplicate shop items stored in memory on reload (Thanks to MetallicGoat )
  • BW1058 migration: Don't freeze thread if it fails to sync stats/props of a player for 15 seconds
  • Fixed saving a world arena in the main world show "FAILED_WORLDPLAYERS" instead of "FAILED_IS_MAIN_WORLD" as the error
  • Fixed world potentially not unloading correctly as players are not getting teleported away accordingly
  • Fixed world regenerating warning about players in world and thereby not working, in case the hub chunks didn't get loaded in time
  • Fixed exact casing of arena being expected within /bw join
  • Fixed cancelling lobby countdown at exact min players amount and not one below
  • Fixed not being possible to migrate from bw1058 to sql/mongodb
  • Fixed console error when setup gui was open while stopping the server
  • Fixed guard dog damage multiplier config being broken (Thanks to MetallicGoat )
  • Fixed rare error when player gets teleported immediately after he joins the server on paper (Thanks to MetallicGoat )
  • Fixed errors with TNT sheep and mini shop on 1.21.3+
  • Fixed player items getting deleted when entering end-lobby as a spectator (Thanks to MetallicGoat )
  • Fixed interference with plugins causing spawn packets reordering using ProtocolLib, whereby NPCs wouldn't spawn at all
  • SQL storage: Fixed potentially not loading stats properly of last entry in leaderboard
  • Fixed potential error if an arena was removed while ArenasGUI was open
  • Fixed /bw tools playerdata stats <modify> not working for all players in the network
  • Fixed modifying knockback&explosive damage even if not inside a match
  • Fixed escaping errors if % was used in custom chat format
  • Fixed guard dog target not cleared after player death
  • Fixed breaking various "unusual items" items with "unusual-blockdrops-handling" causing IllegalArgumentExeption (Thanks to MetallicGoat )
  • Fixed spigot bug that would cause spectators to pick up items when leaving the server
  • Fixed spectators not seeing rejoining players with tab-removeplayers enabled
  • Fixed splash potion material not being usable for 1.8.8
  • Fixed no sound being played when buying item if no message has been configured for the given situation (Thanks to MetallicGoat )

(Thank you ItsPat for sharing with us)


Added support:
Config changes:
  • Added "hanging-interactable"
  • Added "id" config to shop items
  • Added configs to change default quickbuy items to shop layout properties (Thanks to MetallicGoat )
    • quickbuy-generate-automatic
    • quickbuy-default-items
  • spawners.yml: "spawner-delay" may now be a mathematical expression, allowing different spawner delays for different modes
Improved arena picker:
  • The parser for conditions has been completely rewritten
  • It is now possible to escape " characters using \\" in strings
  • It is now possible to use variables and static values on both left and right side
  • The new parser is more user friendly and will e.g. automatically add missing brackets
  • The new parser has new errors which now specifically tell you at which position the error is
Improved performance:
  • Improved performance when trying to obtain the team given by its bed location
Improvements:
  • It is no longer possible to interact/break with hanging entities (unless disabled)
  • Added "remaining_slots" arena picker variable
  • Joining an arena now also tries to make sure that all party members fit in
  • Added %mbedwars_activity% PAPI placeholder
API changes:
  • Fixed:
    • Fixed ServerInfoDto being wrong in javadocs
    • Fixed products that were added using the API being buggy compared to those that were configured
    • Fixed wrongful "shopItem must be cloned using ShopItem#clone()" error when using ShopPage#addItem(ShopItem
    • Fixed LobbyCountdown events are not being called (Thanks to MetallicGoat )
  • Added:
    • LazyReference class
    • Arena#getBedPartsAsync(team, callback)
    • Arena#getTeamByBedBlock(loc)
    • Arena#getTeamByBedBlock(block)
  • Improvements related to shop item API:
    • Added ShopItem#getId()
    • Added ShopItem#isIdAutogenerated()
    • Added GameAPI#getShopItems()
    • Added GameAPI#getShopItemById(String)
  • Spawner drop duration may now be a formula:
    • Deprecated DropType#getDropDuration()
    • Added DropType#getDropDuration(Arena)
    • Added DropType#getDropDurationFormula()
    • Added DropType#setDropDurationFormula()
  • Improvements to arena pickers: (Breaking!)
    • Removed ArenaConditionComparative#getVariable()
    • Removed ArenaConditionComparative#getValidatingValue()
    • Removed ArenaConditionComparative#getRightInput()
    • Added Removed ArenaConditionComparative#getLeftInput()
    • Added ArenaConditionInput class
    • Added ArenaConditionParseException#getPosition()
    • Added ArenaConditionGroup#serialize(isRoot)
    • Added ArenaPicker#serialize()
Fixed bugs:
  • Fixed various issues (no lobby items etc) when PaperMC is not used
  • Fixed buildable check being reverted for rescue platform and bridge
  • Fixed broken {arena} placeholder when "world doesn't exist" issue is being sent in chat
  • Fixed world auto-load if multiple region arenas share the same one
  • Fixed arena never starting when the max players decreases to less than min players with cloning arenas
  • 1.16+: No longer store player attributes that aren't declared as permanent to avoid unexpected bugs
  • Fixed "NoSuchFieldError CraftMagicNumbers" error when running 1.21.1 paper
  • Fixed explosives exploding and destroying map if ignited right before match ends (Thanks to MetallicGoat )
  • Fixed fetching broken leaderboard data if targeting an offset of 1 or greater with MySQL as storage type
  • Fixed stat set values potentially never getting updated with MySQL and MongoDB and thereby e.g. rankings for WL and WL not working with the leaderboards addon
  • Fixed explosives not being able to destroy beds with certain configurations. Configs that could cause it:
    • explosion-canbreakblocks set to false
    • explosion-canbreakblocks-breakby-player set to true
    • bed being a part of explosion-blocks-blacklist
  • Fixed support for latest iteration of ASWM
NEW: Set-up arenas using your hotbar and avoid clicking in the GUI. Drastically improves your efficiency!
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1729451732798.png

Added feature:
  • Setup Tool
    • Obtain by either clicking on its button within /bw arena setupgui
    • Or use command: /bw arena setuptool
Config changes:
  • Added:
    • "gui-titles-by-page" to shop layout properties
  • Last remaining .cm2 config files that were for holo lines got merged into a single "hologram-lines.yml"
    • With that comes the migration to the new file format, which happens automatically
    • Thank you, MetallicGoat
Improvements:
  • Spawner visibility mode no longer flickers all holograms for any change
  • Play time now gets updated accordingly whenever you do /bw stats
  • Added ability to buy a item to a given hotbar slot by clicking on a keyboard number while hovering over the item
  • Shops opened with the mini shop now close once its time elapses
  • NPCs no longer have a mini name-tag
  • Parsing arena picker now clearly states if a selector is missing (Thanks to MetallicGoat )
  • Added off-hand support for teleporter special item
  • Teleporter special item counter no longer relies on the performance of the server (previously, more lag would mean that it takes longer)
API changes:
  • Fixed never calling AsyncArenaCloneQueueEvent
  • Added:
    • (Optionally replacable) ClickListener#onNumClick(player, number)
    • PlayerBuyInShopEvent#getTargetInvSlot()
    • ShopProduct#give(player, team, arena, multiplier, targetInvSlot)
    • ClickListener.Proxy class
    • PlayerUseSpecialItemEvent#isOffHand()
    • TeamEnchantment.Target.MACE (Thanks to MetallicGoat )
  • Revamped custom spawner handlers (Breaking changes!)
    • Now called CustomDropTypeHandler
    • Handlers may now also implement shop capabilities (More flexible and easier to implement)
    • Deprecated DropType#getHoldingAmount(ItemStack[]) as this method doesn't support custom handlers
    • Added PlayerShopProductGivingDetermineEvent#getCallingDropTypeHandler()
    • Added PlayerShopProductGivingDetermineEvent#setCallingDropTypeHandler(handler)
  • PlayerModifyBlockPermissionEvent may now also get called for other occasions
    • Occasions include e.g. usage of special items (bridge, rescue platform)
    • #getBukkitEvent() is now Nullable
Fixed bugs:
  • Fixed error when a party member rejoined
  • Fixed counter for "spent 200 items in shop" resets when rejoining
  • Fixed broken lore in HyPixelV2 shop if quickbuy was disabled
  • Fixed various bugs related to async teleportation on PaperMC
  • Fixed a rare bug that leads to not being able to join arenas when regenerating worlds on 1.13+ due to chunks loading indefinitely
  • Fixed not being able to teleport into a voting arena due to it apparently missing a game world
  • Fixed rescue platform being able to place blocks where it isn't supposed to
  • Fixed duplication bugs with teleporter special item
  • Fixed teleporter special item counter continuing running even after death
Configuration changes:
  • Moved "dealer-title-gui" and "upgradedealer-title-gui" to the layout properties file. You might have to reconfigure them
  • Added global properties in shop-layouts-properties.yml
    • gui-title
    • gui-title-as-page (regular shop only)
Performance improvements:
  • World storage of cloned arenas is now memory-only
  • Greatly improved performance of MongoDB support
Improvements:
  • Don't show PaF Extended Bungee "received no info" warning if it timed out because of the player leaving
  • Colors in HiveMC shop layout are not random anymore
API changes:
  • Added
    • ShopLayoutHandler.OpenEvent#getSituationalGUITitle()
    • ShopLayoutHandler.OpenEvent#isGUITitleAsShopPage()
    • AsyncArenaCloneQueueEvent
    • QueuedCloningArena#getCallbacks()
    • QueuedCloningArena#addCallback(callback)
    • QuitPlayerMemory#setSoloRejoinTask(scheduler)
    • QuitPlayerMemory#getShopResourcesSpentAmount()
    • QuitPlayerMemory#setShopResourcesSpentAmount(amount)
    • NMSHelper#getEffectInfiniteDuration()
    • ArenaLobbyCountdownStartEvent
    • ArenaLobbyCountdownCancelEvent
  • Deprecated
    • ShopLayoutHandler.OpenEvent#getDefaultGUITitle()
    • QueuedCloningArena#getCallback()
  • Fixed PlayerDataAPI#purge... methods not returning true with SQL, even if it was successful
  • Fixed last killed players not being a part of RoundEndEvent#getQuitLosers()
Fixed bugs:
  • Fixed not being able to use condition variables within "set-icon-when" in arenas GUI that were custom created by addons
  • Fixed CME related to ProxySync's arena updates and setup gui
  • Fixed rare NoSuchFileException
  • Fixed spectators being able to trigger traps
  • Potentially fix PaperMC's bug of players seeing empty chunks due to async tp
  • Fixed displaying time instead of infinity symbol for potion effects on 1.21
  • Fixed NPE for MongoDB when using /bw stats with an invalid name
  • Fixed not being able to fetch positions greater than 10 from the leaderboard (related to Leaderboards addon)
  • Fixed potentially being able to buy twice while paying only once in upgrade shop by clicking very fast
  • Fixed potentially re-opening shops even though they were already closed
  • Fixed "Arena is not in the lobby phase" error when moving spectators to players during endlobby
Support:
  • Updated MongoDB driver from V4 to V5
Added sound:
  • villagershop-click-page
Added config:
  • minishop-existence-time
Performance improvements:
  • Greatly improved efficiency of lobbybreak algorithm
  • Lobbybreak task is now spread across multiple ticks to avoid lag spikes
Improvement:
  • Reverted SWM change where the original .slime was used for saving the blocks instead of its current loaded state
  • It is now possibly to specify a custom lore for spawner item drops (it no longer gets removed)
API changes:
  • Spectator#getEnterTime() now returns Instant instead of long (method rarely used, though)
  • Added
    • Spectator#getReleaseTime()
    • PlayerOpenArenaChestEvent#isPrivateChest()
    • ArenaUnloadEvent
Fixed bugs:
  • Fixed spectating being glitchy if entered due to match loss
  • Fixed various "cannot cast Long to Integer" errors
  • Fixed persistent storage only getting loaded if SWM was configured
  • Fixed "Cannot get ordinal of hex color" error when configured custom team colors while player-color config was enabled
  • Fixed NoSuchMethodException for some 1.20.* versions when player died
  • Fixed NoSuchMethodException with older ASWM when saving blocks
  • Fixed auto cloning being broken
  • Fixed auto cloning creating trash file when using SWM
  • Fixed missing team chest sounds for 1.8.8
  • Fixed "NoSuchFieldException: c" error when spectating on versions 1.9 - 1.11
  • Fixed typo in config fireball-max-knokback-y
  • Fixed being able to break beds during death spectate using cheats
  • Fixed rare error spam when using arenas gui together with ProxySync addon due to concurrency
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Jan 31, 2021 Published
May 10, 2025 Updated
5.00 star(s)
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Type
  1. Gameplay
  2. Monetization
  3. Minigame
Game mode
  1. Minigame
  2. Bedwars
Supported software
  1. Bukkit
  2. Spigot
  3. Paper
  4. Bungee
Supported versions
  1. 1.21
  2. 1.20
  3. 1.19
  4. 1.18
  5. 1.17
  6. 1.16
  7. 1.15
  8. 1.14
  9. 1.13
  10. 1.12
  11. 1.11
  12. 1.10
  13. 1.9
  14. 1.8
Creator
Owner
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Share and earn
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16,690 Views
124 Purchases
126 Downloads
Jan 31, 2021 Published
May 10, 2025 Updated
5.00 star(s)
Average rating (12)
4.1 MB File size
Languages
  1. English
  2. Spanish
  3. Russian
  4. German
  5. French
  6. Portugese
  7. Polish
  8. Turkish
  9. Chinese
  10. Italian
  11. Vietnamese
  12. Dutch
  13. Czech
  14. Hungarian
  15. Arabic
  16. Ukrainian
  17. Romanian
Includes DRM
Yes
Source access
Closed source & obfuscated
Type
  1. Gameplay
  2. Monetization
  3. Minigame
Game mode
  1. Minigame
  2. Bedwars
Supported software
  1. Bukkit
  2. Spigot
  3. Paper
  4. Bungee
Supported versions
  1. 1.21
  2. 1.20
  3. 1.19
  4. 1.18
  5. 1.17
  6. 1.16
  7. 1.15
  8. 1.14
  9. 1.13
  10. 1.12
  11. 1.11
  12. 1.10
  13. 1.9
  14. 1.8
Creator
Owner
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The ultimate solution for any network. Join and manage your arenas from any server.
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#1 BuiltByBit Plugin ~ Protects your server from crash packet exploits ~ Folia Support
5.00 star(s) 119 ratings
3,216 purchases
The ultimate chat formatting and filtering plugin. Can replace 200+ plugins. Customizable & fast.
5.00 star(s) 121 ratings
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All-in-one dungeon creator. Create unlimited, timed dungeon experiences with your own builds
4.50 star(s) 64 ratings
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