Maze - Ultimate 1.21 Mace Balancer (Anti-OneShot)
Prevent your players from ruining your server's economy and PvP balance with the new 1.21 Mace mechanic! No more one-shotting bosses or endgame players by building sky towers.
Features:
Default Configuration:
Absolute Damage Cap: Set a maximum damage limit for the Mace (Minecraft vanilla has no limit!).
Fall Distance Multiplier: Scale down or boost the extra damage gained per block.
Bypass Permission: Allow staff, VIPs, or specific ranks to bypass all damage restrictions.
Ultra Lightweight: Optimized code with zero lag and asynchronous-friendly tracking.
YAML:mace-settings: # The absolute maximum damage a Mace can deal in a single hit. # (Set to 50.0 by default. Minecraft vanilla has no limit!) max-damage-cap: 50.0 # Multiplier for the extra damage gained per block of fall distance. # 1.0 = Vanilla behavior (scaled to cap) # 0.5 = Halved extra damage # 2.0 = Doubled extra damage damage-per-block-multiplier: 1.0 # Players with this permission node will bypass all damage restrictions. bypass-permission: enabled: false permission-node: "maze.bypass"
NEED HELP? Please do not use the review section to report bugs! If you find any issue or need help, just send me a Private Message (PM) right here on the platform. I will reply and fix it as soon as possible! Thank you.
