Arc Raiders Extraction Minecraft v1.5.0

Inspired by ARC RAIDERS: brings the extraction-raid loop to Paper/Spigot
  • extraction_raiders_upscaled_8x.png
  • Showcase 1 Player menu - Gif.gif
  • Showcase 2 Raid Selection - Gif.gif
  • Showcase 2 Raid Selection - Gif.gif
  • Showcase 3 Upgrade Stash Inventory - Gif.gif
  • SkillsShowCase.png
  • extraction_raiders_upscaled_8x.png
  • Showcase 1 Player menu - Gif.gif
  • Showcase 2 Raid Selection - Gif.gif
  • Showcase 2 Raid Selection - Gif.gif
  • Showcase 3 Upgrade Stash Inventory - Gif.gif
  • SkillsShowCase.png
🚀 Extraction Raiders
Vanilla-First Extraction PvP for Paper/Spigot Gamemode

Deploy Loot Extract Stash Upgrade Repeat
No client mod required • Java 17+ • Paper/Spigot 1.21+

JOIN DISCORD FOR COUPON LAUNCHING CODE 50% OFF (FIRST 50 PLAYERS)

extraction_testserver_banner_cropped.png





In-Game Screenshots (1).png




In-Game Screenshots (4).png

Showcase 1 Player menu - Gif.gif




In-Game Screenshots (3).png

Showcase 2 Raid Selection - Gif.gif



In-Game Screenshots (5).png

showcase-3-upgrade-stash-inventory-gif-gif.1151207




In-Game Screenshots (6).png

Showcase 4 Skills - Gif.gif




In-Game Screenshots (7).png

Showcase 5 Backpack Slots Update - Gif.gif


Backpack slots view

View attachment Showcase 9 Backpack Review - Gif.gif



In-Game Screenshots (8).png

Showcase 6 Loading Loot crates - Gif.gif




In-Game Screenshots (9).png

Showcase 6 Dream PVP Raiding Map Arc Raiders - Gif.gif



In-Game Screenshots (10).png

Showcase 7 Map Settings - Gif.gif


Use the scoreboard to make your server more unique than ever before


Insane Nice Scoreboard Arc Raiders Plugin.png



extraction_testserver_banner_cropped.png



✅ Core Idea
Bring the full extraction-raid loop to your server using pure Minecraft gear — no modpacks, no clients.​
⚡ Best For
PvP servers, hub-based gameplay, progression-driven communities, Tarkov-style loops.



  • Extraction Raid Loop: Run raids, extract loot, stash it safely, sell/upgrade, and go again.
  • Vanilla Combat: Bows/swords/armor/potions (guns later if you want).
  • Matchmaking: Solo / Duo / Trio queues + late-join fill + friendly fire off.
  • Extraction Zones: Stand in zone to extract (optional extract button). Cancels on movement/damage/zone leave.
  • Loot & Economy: NORMAL / MEDIUM / HIGH tier loot, quick-sell valuables, scrap gear for progression.
  • Weight + Backpacks: Configurable carry weight + backpacks with tiered capacity + locked slots.
  • Progression: XP/levels → skill points → 3-branch skill tree + stash upgrades (27 → 54).
  • Instanced Maps: Template maps auto-cloned into raid instances, then cleaned up on raid end.
  • Hub UI: Offhand ER Menu + hub navigation (Deploy, Stash, Skills, Traders, Quick Sell, Scrap).



Features.png

CategoryHighlights
Raid LoopDeploy → loot → extract → stash → sell → re-deploy
MatchmakingSolo / Duo / Trio queues, late-join fill, friendly fire off
ExtractionCountdown zones, optional extract buttons, cancel on damage/movement
Loot & EconomyTiered loot chests, animated reveals, traders, quick-sell, scrap
Weight SystemConfigurable item weights, overweight slow + actionbar display
BackpacksTiered capacity, locked filler slots, trader upgrades
ProgressionXP/levels, skill tree (3 branches), stash upgrades
World ManagementTemplate maps, size presets (128–2048), map bounds + world border, instance cloning + cleanup
Hub & UIOffhand hub menu item, configurable hub menu layout, trader buttons from config, admin GUI



  1. /er hub to reach the safe hub.
  2. Use the ER Menu item or /er raid to open the loadout GUI.
  3. Pick map + mode (solo/duo/trio), choose your loadout (max 9 items), then queue.
  4. In-raid: loot, fight, and extract through extraction zones and gates.
  5. Extracted loot goes to your stash → sell/upgrade → repeat.

Code:
[HUB] → [LOADOUT] → [RAID INSTANCE] → [EXTRACT] → [STASH] → [SELL/UPGRADE] → [RE-DEPLOY]

  • Players outside raids receive the ER Menu item in their offhand (if enabled).
  • If hub.menu_item.only_in_hub_world is true, it only appears in the hub world.
  • Hub menu links: Deploy, Stash, Skills, Traders, Quick Sell, Scrap (+ Admin Panel for admins).
  • Layout: hub.menu.rows and hub.menu.slots (0-based slots).
  • Trader buttons are configured in traders.yml under each trader’s menu block.
  • Admins can spawn the item for testing: /eradmin give hubmenu
  • Free loadout: inventory must be empty; rolls from config up to free_max_slots
  • Custom loadout: uses inventory items (backpack slot is always reserved)
  • Stash starts at 27 slots and upgrades up to 54

  • Backpack tiers are defined in config.yml under backpacks.tiers
  • Backpack slot is reserved; max usable slots clamp at 35
  • Slots beyond capacity are filled with locked panes (material configurable)
  • Backpacks can be sold/upgraded via traders (traders.yml)

  • Only approved maps appear in /er raid
  • Raids clone template worlds into temporary instances and delete them on raid end
  • World border is set per map (128/256/512/1024/2048)
  • Late-join can fill existing lobbies until late_join_minutes
  • Locked raid map item in hotbar slot 8 during raids
  • Extraction starts by standing in a zone (no button) or clicking an extract button
  • Gate buttons open blocks after a delay and close when the last extraction ends
  • Extraction cancels if you move too far, leave the zone, or take damage
  • /er hub is blocked during raids (delay configurable)
  • WorldGuard regions are not copied by default — enable copying via config if needed

  • Loot chests are placed in template worlds and can be looted once per raid instance
  • Tiered loot (NORMAL/MEDIUM/HIGH) with possible enchants/potions
  • Animated loot reveals per player; chest contents persist/shared
  • Loot items have sell + scrap values and are blocked from crafting
  • Quick-sell via /er sell (or hub menu)
  • Exfil grants XP; levels grant skill points (1 per level)
  • 3 skill branches: Conditioning, Mobility, Survival
  • Stash upgrades cost coins via the stash GUI



Commands.png

Code:
/er                         - Quick help
/er hub                     - Teleport to hub (blocked in raids; delay configurable)
/er raid                    - Open loadout + queue GUI
/er stash                   - Open stash (hub only)
/er trader <name>           - Open trader
/er sell                    - Sell valuables
/er skills                  - Skill tree
/er balance                 - Coins & scrap
/er deploy [map]            - Admin-only quick deploy
/er admin                   - Admin GUI/commands

Code:
Legacy aliases (optional):
/hub, /raid, /stash, /trader, /sell, /skills, /balance, /deploy, /eradmin

Code:
/eradmin reload
/eradmin sethub
/eradmin createmap <id> [world] [difficulty] [size: 128|256|512|1024|2048]
/eradmin importmap <id> <world> [difficulty] [size: 128|256|512|1024|2048]
/eradmin savemap <id>
/eradmin tpmap <id>
/eradmin previewmap <id>
/eradmin previewbounds <id> [y]
/eradmin approvemap <id>
/eradmin unapprovemap <id>
/eradmin delmap <id> [confirm]
/eradmin listmaps
/eradmin setraidspawn <map> [spawnId]
/eradmin addextract <map> <name> <radius> [time] [gateRadius]
/eradmin setgatebutton <map> <zoneId>
/eradmin setextractbutton <map> <zoneId>
/eradmin delextract <map> <zoneId>
/eradmin chests <normal|medium|high> [amount]
/eradmin setmaxplayers <map> <amount>
/eradmin setminplayers <map> <amount>
/eradmin setlatejoin <map> <minutes>
/eradmin listlobbies
/eradmin tplobby <id>
/eradmin give extractionbutton [gate|extract]
/eradmin give hubmenu
/eradmin setmoney <player> <amount>
/eradmin addmoney <player> <amount>
/eradmin setlevel <player> <level>
/eradmin addxp <player> <amount>
/eradmin addskillpoints <player> <amount>
/eradmin resetplayer <player>
/eradmin giveloot [tier]
/eradmin stats <player>
/eradmin bypass [on|off]
/eradmin gui
/eradmin help [page]

Tip: The admin GUI lets you click an action and then type the arguments in chat (no slash typing required).



Permissions.png

NodeDefaultPurpose
extractionraiders.adminOPAdmin utilities
extractionraiders.use.hubmenutrueHub menu item
extractionraiders.use.raidtrueLoadout/queue (/raid + hub deploy)
extractionraiders.use.hubtrue/hub
extractionraiders.use.stashtrue/stash + stash UI
extractionraiders.use.skillstrue/skills + skill tree UI
extractionraiders.use.tradertrueTraders UI (/trader + hub traders)
extractionraiders.use.trader.&lt;id&gt;falseOptional per-trader override
extractionraiders.use.selltrue/sell + quick sell
extractionraiders.use.scrappytrueScrappy UI
extractionraiders.use.balancetrue/balance
extractionraiders.use.deployOP/deploy
extractionraiders.bypass.hubOPBypass hub locks and protections



Requirements.png

RequirementVersion
Java17+
ServerPaper / Spigot 1.21+



  • WorldEdit / FAWE — recommended for building template maps & pasting schematics
  • WorldGuard — recommended for hub protection and optional region handling
  • TAB — recommended for scoreboards
  • PlaceHolderAPI — recommended for scoreboards

  • /er raid only shows approved maps.
  • Solo starts at min_players, but never below 2.
  • Late-join is allowed until late_join_minutes into the raid.
  • Only one lobby per map runs at a time (simple model).
  • Extraction cancels on movement, leaving the zone, or taking damage.
  • Loot chests only work inside active raids.
  • Players always receive a locked raid map in the last hotbar slot.
  • Players in the hub receive a locked ER Menu item in their offhand (if enabled).



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Dec 29, 2025 Published
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Share and earn
Refer this resource and earn a 10% commission.
2,594 Views
6 Purchases
7 Downloads
Dec 29, 2025 Published
Feb 3, 2026 Updated
Not yet rated
4.9 MB File size
Open source
  1. No
DRM-free
  1. No
Unobfuscated
  1. No
Creator
Struggling to cover the costs of your server? Set up your own webstore with Tebex in under 30 seconds.
Host a lag-free Minecraft or Hytale server in minutes.
Get 25% off your first order with our link.
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