MinePrison Update Highlights
- Configurable Rewards Menu — The /season GUI now reflects the layout, navigation, and filler panes defined in menus.yml, showing current level, XP progress, and completion percentages.
- Progress & Rewards — Each level tile indicates lock/claim status, reward contents, descriptions, and estimated XP needed, with emerald highlights for claimed tiers.
- Claim Flow — Use /season claim <level> to redeem payouts from season.yml, with success and error messaging plus Discord announcements on level-up.
- Mission Board GUI — /missions opens a board listing weekly and monthly objectives, showing reset timers, rewards, progress bars, and season XP bonuses.
- Gang Rewards — Gang-scoped missions contribute shared progress, enabling /gang claim to cash in ready rewards or auto-claim all eligible entries.
- Configurable Content — missions.yml ships weekly/monthly templates with currency payouts, command hooks, and descriptions ready to edit.
- Season Tracking — Player data stores season ID, level, XP, and claimed tiers so progression survives reloads.
- Mission Tracking — Personal and gang mission progress/completions persist, with automatic purge when cycles rotate.
- Feature Toggles — config.yml enables missions, season pass, and Discord broadcast channels out of the box, with MinePrisonPlugin wiring managers accordingly.
- Menu Presets — menus.yml includes ready-made season and missions sections that you can tweak or replace.
- How-To Guides — New docs explain customising the Season Pass and Mission Board layouts for your server.
