A chat system between the Player and NPC, through a HUD designed to be easily accessible to the Player.
Currently, the system has the following types of NPC conversations: monologue, dialogue with 1 choice, and dialogue with 2 choices.
Can be used to increase interaction between the player and NPC.
You can watch:
If you want to order a custom-designed item, please email me at: [email protected]. Thank you for stopping by
Currently, the system has the following types of NPC conversations: monologue, dialogue with 1 choice, and dialogue with 2 choices.
Can be used to increase interaction between the player and NPC.
Features
- Clean style HUD conversation system
- Animated typing text effect
- Multiple dialogue types:
- Monologue
- Interactive choices
- Ending dialogues
- Custom NPC names and dialogue sounds
- Fully configurable conversation flow
- Execute commands through dialogue choices
- BetterHUD integration
- MovementUI support for smooth option selection
- PlaceholderAPI support
- Lightweight and easy to customize
- Perfect for MMORPG, Adventure, and Story servers
Example Uses
- Main story quests
- Side quests
- Tutorial NPCs
- Cutscene dialogue
- Interactive lore systems
- Reputation or faction choices
Easy Configuration
All conversations are configurable inside a simple YAML file, making it easy to create long dialogue chains, branching choices, and cinematic quest interactions.Requirements
- Skript
- BetterHUD
- PlaceholderAPI
- MovementUI
You can watch:
If you want to order a custom-designed item, please email me at: [email protected]. Thank you for stopping by

