- Added a new game mode! Classic one in the battle arenas!
- Fixed a bug where /oitb reload was not reloading the config
- Added metrics
- Added a safety log for loading maps
- Improved the performance of the leaderboard even further
- Added boosters! use command /oitb addbooster (oitb.addbooster)
- Improved compatibility with Multiverse
- Zombies timer will now display in a nicer format
- The leaderboard hologram style and text is now customizable & translatable in messages.yml
- You can now completely customize the holographic stats in messages.yml
- You can now customize the styling of the stats inventory
- Improved the performance of the leaderboards and holographic leaderboards by a lot!
- Fixed a bug where exp/rank placeholders were not updated in the free mode scoreboard
- Fixed an error that occurred when players joined in bungee mode
- You can now change the timer duration for the leave command
- Enabled the leave command in bungee mode. You do not have to rely on the leave 'item' now
- Added the command /oitb opengui which can open some of the basic gui's
- You can now completely change the lobby scoreboard and freemode scoreboard! You can use all placeholders mentioned in the overview page for these scoreboards
- Added a new placeholder %player_accuracy%, %challenge_queue_status%, %tournament_queue_status%, %party_status%, %player_light%, %player_next_rank_exp%
- TNT will no longer damage teammates in zombies
- Fixed a bug where if an unknown entity type is specified in bosses then the plugin would stop working completely. This was preventing the plugin from working in 1.16
- Confirmed 1.16 support!
- Added placeholder API support. All placeholders are listed on the main page.
- Added an option to display the health of an enemy after hitting him with an arrow
- You can now customize some of the inventories titles in messages.yml
- You can now completely change the achievements inventory! Added a styling section in achievements.yml
- The AXE light level is now counted x2 because its effect is very influential
- Players no longer instantly heal when killing an enemy!
- Added Given-Potion-Effects-On-Kill option in config.yml which allows to give potion effects to players when they kill someone. the default is a very strong regeneration effect for few seconds which should fully heal gradually
- Made it so that zombies and espcially bosses, target the last person that hit them (Before, bosses used to select a target and keep following it till it dies)
